Rust Data

rustdata.spaceservers193.159.31.10:28017.ipynb

Run all rust-data · live

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Offline 193.159.31.10:28015 checked 36d ago

Vanilla Server

Connect

srv = rust.server("193.159.31.10:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #14,744 # top 64%
last wipe 36d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 15:26 UTC36d ago 1 NaN running 0
1 Mon 21 Sep, 14:02 UTC37d ago 1 NaN 1.1 days 1
2 Sun 20 Sep, 11:01 UTC39d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.159.31.10:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 17:18 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average533/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average417/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average74/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average68/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average183/200

Quick answers

From the figures on this page.

Player counts

What position does Vanilla Server take in the server rankings?

Rank #14,744 on seven-day player hours for Vanilla Server, within the top 64% of all ranked servers.

How many players does Vanilla Server hold at once?

Vanilla Server returns no live count at this refresh, having last been seen 36 days 19 hours ago.

Server facts

What is the Rust version on Vanilla Server?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Vanilla Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Vanilla Server, and is it up?

Vanilla Server is offline at this refresh; the last response came 36 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does Vanilla Server run from?

There is no region published for Vanilla Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.159.31.10:28015.

Settings and map

Which settings and rules does Vanilla Server run?

No gather rate appears in the name: Vanilla Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Vanilla Server?

The game generates its map: procedural, on Vanilla Server.

Wipes and dates

When does Vanilla Server wipe, and on what schedule?

Irregular wipe times on Vanilla Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 20 hours ago.

On Vanilla Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Vanilla Server, and which filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server hold?

The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Vanilla Server?

Enter client.connect 193.159.31.10:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,470 players 11,849 servers online