Offline 193.165.96.201:28015 checked 26d ago
rustinrust dev server
Connect
srv = rust.server("193.165.96.201:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 15:28 UTC26d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.165.96.201:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 15:28 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 173/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 13/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23/225 |
Quick answers
From the figures on this page.
Population
How does rustinrust dev server compare in the rankings?
Player hours over seven days put rustinrust dev server at #15,498, in the top 68% of the ranked set.
How full does rustinrust dev server run?
rustinrust dev server returns no live count at this refresh, having last been seen 26 days 3 hours ago.
Server data
What Rust version does rustinrust dev server run?
Version Rust network protocol 2634 and build 166586 on Linux is reported by rustinrust dev server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is rustinrust dev server, and is it online now?
rustinrust dev server is offline at this refresh; the last response came 26 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 2 October 2026.
In which location is rustinrust dev server hosted?
There is no region published for rustinrust dev server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 193.165.96.201:28015 is its address.
Rules, settings, map
What rules and settings are recorded for rustinrust dev server?
The name rustinrust dev server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has rustinrust dev server selected?
A procedural map runs on rustinrust dev server, generated by the game.
Wipe data
When does rustinrust dev server wipe, and how often?
A rhythm cannot be read from the wipes of rustinrust dev server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 10 hours ago, and that is the one in play.
On rustinrust dev server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold rustinrust dev server, and which filters?
On Rust Data, rustinrust dev server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on rustinrust dev server?
The game's server browser reads these tags from rustinrust dev server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join rustinrust dev server?
The manual route: launch Rust, F1, then client.connect 193.165.96.201:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.