Offline 193.19.119.127:11520 checked 26d ago
Rust Server
Connect
srv = rust.server("193.19.119.127:11522")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:10 UTC FW28d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 111222
- map
- Procedural Map
- size
- 3000
- seed
- 111222
Server
srv.info()- address
- 193.19.119.127:11520
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:10 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 455 on average | 141/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 242/225 |
| 2 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 29/100 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 277 on average | 356/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 264 on average | 587/600 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 260 on average | 438/425 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server rank?
Rank #15,996 on seven-day player hours for Rust Server, within the top 71% of all ranked servers.
What population does Rust Server carry?
Offline now for Rust Server, with the last sample 26 days ago.
Server data
Which Rust version is Rust Server on?
The build is Rust network protocol 2634 and build 166494 on Linux, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server, and is it online now?
The latest sample has Rust Server offline, with a last sighting 26 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 September 2026.
Where does Rust Server sit?
No region is published by Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.19.119.127:11520.
Map and rules
Which settings and rules does Rust Server run?
The name Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Rust Server selected?
The game generates the map on Rust Server: procedural, size 3,000, seed 111222. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server wipe, and how often?
Once a month Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 15 hours ago.
On Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 15 hours in.
Tags, lists
Which lists on Rust Data hold Rust Server, and which filters?
The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Rust Server?
In Rust, F1 opens the console: type client.connect 193.19.119.127:11520. Launch Rust on this page does the same by opening the game through Steam and connecting.