Rust Data

rustdata.spaceservers193.19.119.127:11522.ipynb

Run all rust-data · live

‹ All servers

Offline 193.19.119.127:11520 checked 26d ago

Rust Server

Connect

srv = rust.server("193.19.119.127:11522")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,996 # top 71%
last wipe 28d ago # no schedule published
next wipe 6d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
06d 9hThu 5 Nov, 19:00 UTCFW force wipe
134d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:10 UTC FW28d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 111222
Map of Rust Server
map
Procedural Map
size
3000
seed
111222
Open on RustMaps

Server

srv.info()
address
193.19.119.127:11520
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:10 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average141/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/225
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average29/100
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average356/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average587/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average438/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Server rank?

Rank #15,996 on seven-day player hours for Rust Server, within the top 71% of all ranked servers.

What population does Rust Server carry?

Offline now for Rust Server, with the last sample 26 days ago.

Server data

Which Rust version is Rust Server on?

The build is Rust network protocol 2634 and build 166494 on Linux, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it online now?

The latest sample has Rust Server offline, with a last sighting 26 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 September 2026.

Where does Rust Server sit?

No region is published by Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.19.119.127:11520.

Map and rules

Which settings and rules does Rust Server run?

The name Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Rust Server selected?

The game generates the map on Rust Server: procedural, size 3,000, seed 111222. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Rust Server wipe, and how often?

Once a month Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 15 hours ago.

On Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 15 hours in.

Tags, lists

Which lists on Rust Data hold Rust Server, and which filters?

The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rust Server?

In Rust, F1 opens the console: type client.connect 193.19.119.127:11520. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,496 players 11,637 servers online