Rust Data

rustdata.spaceservers193.19.254.12:28017.ipynb

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Offline 193.19.254.12:28015 checked 44d ago

ServerName

Connect

srv = rust.server("193.19.254.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,334 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.19.254.12:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 07:57 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333/225

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ServerName rank?

Over the last seven days ServerName sits at #13,334 on player hours, in the top – of ranked servers.

How full does ServerName run?

ServerName returns no live count at this refresh, having last been seen 44 days 4 hours ago.

Server facts

Which Rust version is ServerName on?

Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.

Is ServerName up, and what does its uptime show?

The latest sample has ServerName offline, with a last sighting 44 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 September 2026.

In which location is ServerName hosted?

For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.19.254.12:28015 is its address.

Map and rules

What rules and settings are recorded for ServerName?

You will not find a gather rate in the string ServerName. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on ServerName?

The game generates its map: procedural, on ServerName.

Wipe data

On what schedule does ServerName wipe?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 6 hours ago.

Tags and filters

Where does ServerName appear among Rust Data lists and filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join ServerName?

Enter client.connect 193.19.254.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online