Online 193.192.59.53:28200 checked 13m ago
koboldsuisui
Connect
srv = rust.server("193.192.59.53:28215")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:38 UTC FW28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2147483647
- map
- Procedural Map
- size
- 4500
- seed
- 2147483647
Server
srv.info()- address
- 193.192.59.53:28200
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:38 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 312/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 414/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 950/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 46/100 |
| 4 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 974/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does koboldsuisui rank?
Rank #15,289 on seven-day player hours for koboldsuisui, within the top 69% of all ranked servers.
What population does koboldsuisui carry?
The sample now reads 0 players for koboldsuisui, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does koboldsuisui run?
Averaged over 48 hours: 58 server fps, never under 39. The entity count peaked at 118,638, covering buildings, deployables and the rest of the world. The memory field tops out at 4,559 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does koboldsuisui run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by koboldsuisui. Joining needs the same protocol on your game; Steam handles the update.
How reliable is koboldsuisui, and is it online now?
koboldsuisui reports itself online at the current refresh. A restart about 6 days 22 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does koboldsuisui run from?
There is no region published for koboldsuisui. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.192.59.53:28200 is its address.
Settings and map
Which settings and rules does koboldsuisui run?
The name koboldsuisui carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
What is the map on koboldsuisui?
The game generates the map on koboldsuisui: procedural, size 4,500, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does koboldsuisui wipe, and on what schedule?
The only wipe koboldsuisui takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days ago, and that is the one in play.
On koboldsuisui, what happens on wipe day?
The average peak over recent wipes is 1 players. 18 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does koboldsuisui appear among Rust Data lists and filters?
The Rust Data lists that koboldsuisui fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on koboldsuisui?
The game's server browser reads these tags from koboldsuisui: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into koboldsuisui?
In Rust, F1 opens the console: type client.connect 193.192.59.53:28200. Launch Rust on this page does the same by opening the game through Steam and connecting.