Rust Data

rustdata.spaceservers193.200.229.230:47833.ipynb

Run all rust-data · live

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Offline 193.200.229.230:47831 checked 2d ago

BuildLab

moddedoxide

Connect

srv = rust.server("193.200.229.230:47833")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 1 # peak 1
rank #10,559 # top 48%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct17 Oct27 Oct30 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 20:02 UTC8d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.200.229.230:47831
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 20:02 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 120 on average55/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 94 on average41/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average90/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average64/100
4KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average21/100
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average22/100

Quick answers

From the figures on this page.

Population data

How does BuildLab compare in the rankings?

Over the last seven days BuildLab sits at #10,559 on player hours, in the top 48% of ranked servers.

How many players does BuildLab hold at once?

BuildLab returns no live count at this refresh, having last been seen 2 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on BuildLab?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BuildLab, and is it online now?

BuildLab is offline at this refresh; the last response came 2 days 10 hours ago. 5 of 168 hours up over the last 7 full days, or 3%. Its earliest recorded date in Rust Data is 7 October 2026.

Where does BuildLab sit?

No region is published by BuildLab. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.200.229.230:47831.

Map and rules

Which rules apply on BuildLab, and what settings?

The name BuildLab carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has BuildLab loaded?

A procedural map runs on BuildLab, generated by the game.

Wipes and dates

When does BuildLab wipe, and on what schedule?

The record for BuildLab holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 12 hours ago.

Tags and filters

Where does BuildLab appear among Rust Data lists and filters?

On Rust Data, BuildLab appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on BuildLab?

These tags are published by BuildLab and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to BuildLab?

The manual route: launch Rust, F1, then client.connect 193.200.229.230:47831. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,370 players 11,625 servers online