Offline 193.200.229.230:47831 checked 2d ago
BuildLab
Connect
srv = rust.server("193.200.229.230:47833")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 20:02 UTC8d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.200.229.230:47831
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 20:02 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 120 on average | 55/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 94 on average | 41/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 90/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 64/100 |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 21/100 |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 22/100 |
Quick answers
From the figures on this page.
Population data
How does BuildLab compare in the rankings?
Over the last seven days BuildLab sits at #10,559 on player hours, in the top 48% of ranked servers.
How many players does BuildLab hold at once?
BuildLab returns no live count at this refresh, having last been seen 2 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on BuildLab?
Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is BuildLab, and is it online now?
BuildLab is offline at this refresh; the last response came 2 days 10 hours ago. 5 of 168 hours up over the last 7 full days, or 3%. Its earliest recorded date in Rust Data is 7 October 2026.
Where does BuildLab sit?
No region is published by BuildLab. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.200.229.230:47831.
Map and rules
Which rules apply on BuildLab, and what settings?
The name BuildLab carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has BuildLab loaded?
A procedural map runs on BuildLab, generated by the game.
Wipes and dates
When does BuildLab wipe, and on what schedule?
The record for BuildLab holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 12 hours ago.
Tags and filters
Where does BuildLab appear among Rust Data lists and filters?
On Rust Data, BuildLab appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on BuildLab?
These tags are published by BuildLab and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to BuildLab?
The manual route: launch Rust, F1, then client.connect 193.200.229.230:47831. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.