Offline 193.200.229.235:28015 checked 12d ago
Test
Connect
srv = rust.server("193.200.229.235:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.200.229.235:28015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 08:17 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co -Us Mondays | NA · quad · 7 on average | 0/300 |
| 1 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 9/80 |
| 3 | Geležinis Miškas | quad · 6 on average | 8/99 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2/100 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Population
How does Test compare in the rankings?
Over the last seven days Test sits at #12,998 on player hours, in the top 60% of ranked servers. Within the quad group, its rank is #570.
How many players does Test hold at once?
Test returns no live count at this refresh, having last been seen 12 days 4 hours ago.
Server facts
What Rust version does Test run?
The build is Rust network protocol 2634 and build 167231 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.
Is Test up, and what does its uptime show?
Offline now for Test, last seen 12 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 October 2026.
Where does Test sit?
There is no region published for Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.200.229.235:28015.
Rules, settings, map
Which rules apply on Test, and what settings?
The name Test carries no gather rate. The group limit is 4 players, the quad setting. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does Test wipe, and on what schedule?
The record for Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 8 hours ago.
Tags, lists
Where does Test appear among Rust Data lists and filters?
These Rust Data lists include Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Test?
The manual route: launch Rust, F1, then client.connect 193.200.229.235:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.