Rust Data

rustdata.spaceservers193.238.237.79:28017.ipynb

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Online 193.238.237.79:28015 checked 7m ago

Dead Company | 10X | PVP | ZOMBIES | LOW POP

10x moddedoxide

Connect

srv = rust.server("193.238.237.79:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,546 # top 56%
last wipe 28d ago # no schedule published
next wipe 6d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 20hThu 5 Nov, 19:00 UTCFW force wipe
134d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:03 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2017964852
Map of Dead Company | 10X | PVP | ZOMBIES | LOW POP
map
Procedural Map
size
4500
seed
2017964852
Open on RustMaps

Server

srv.info()
address
193.238.237.79:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:03 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A chill & fun, moderately-modded, low-population server. PVP, Zombies, Minicopter spawns, RHIB spawns, Default Loot, Custom Radio Stations, Monthly Wipe MODS ▔▔▔▔ ◆ 10x Gathering ◆ 5x Stack Sizes ◆ Instant Crafting ◆ Item/Building Skins RULES ▔▔▔▔ ◆ Be Nice ◆ Team Limit: 3 ◆ No Griefing ◆ No Cheating ◆ No Misbehavior CONTACT ▔▔▔▔▔▔ ♦ Web: www.dead-company.eu ♦ Email: hello@dead-company.eu

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 351 on average288/400
1Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average177/200
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average118/200
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 154 on average157/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average63/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average17/150

Quick answers

From the figures on this page.

Population

How does Dead Company | 10X | PVP | ZOMBIES | LOW POP compare in the rankings?

Rank #12,546 on seven-day player hours for Dead Company | 10X | PVP | ZOMBIES | LOW POP, within the top 56% of all ranked servers.

How full does Dead Company | 10X | PVP | ZOMBIES | LOW POP run?

Dead Company | 10X | PVP | ZOMBIES | LOW POP reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does Dead Company | 10X | PVP | ZOMBIES | LOW POP run?

Averaged over 48 hours: 30 server fps, never under 16. Entity numbers reached 124,367, and that includes buildings, deployables and the rest. A high of 4,041 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Dead Company | 10X | PVP | ZOMBIES | LOW POP. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Dead Company | 10X | PVP | ZOMBIES | LOW POP, and is it up?

The current sample puts Dead Company | 10X | PVP | ZOMBIES | LOW POP online. The uptime it reports puts the last restart about 39 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP sit?

No region is published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.238.237.79:28015 is its address.

Settings and map

What rules and settings are recorded for Dead Company | 10X | PVP | ZOMBIES | LOW POP?

10x gather is what the name states, and the name is Dead Company | 10X | PVP | ZOMBIES | LOW POP. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The game generates the map on Dead Company | 10X | PVP | ZOMBIES | LOW POP: procedural, size 4,500, seed 2017964852. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe?

The only wipe Dead Company | 10X | PVP | ZOMBIES | LOW POP takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 28 days 4 hours ago.

What is wipe day on Dead Company | 10X | PVP | ZOMBIES | LOW POP like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 20 hours after it began.

Tags and filters

Which lists on Rust Data hold Dead Company | 10X | PVP | ZOMBIES | LOW POP, and which filters?

On Rust Data, Dead Company | 10X | PVP | ZOMBIES | LOW POP appears in these lists: Modded Rust servers, 10x Rust servers: the live sample and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The game's server browser reads these tags from Dead Company | 10X | PVP | ZOMBIES | LOW POP: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Enter client.connect 193.238.237.79:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://dead-company.eu/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,585 players 11,767 servers online