Rust Data

rustdata.spaceservers193.248.137.50:28016.ipynb

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Offline 193.248.137.50:28015 checked 9d ago

SERVER2

Connect

srv = rust.server("193.248.137.50:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,060 # top 59%
last wipe 19d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 08:30 UTC19d ago 1 NaN running 0
1 Fri 9 Oct, 15:06 UTC20d ago 1 NaN 0.7 days 0
2 Fri 2 Oct, 21:15 UTC27d ago 0 NaN 6.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.248.137.50:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 12:37 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average47/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average85/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average219/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average275/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average272/275

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does SERVER2 rank?

Rank #13,060 on seven-day player hours for SERVER2, within the top 59% of all ranked servers.

How full does SERVER2 run?

The current row shows SERVER2 offline; the last response was 9 days 15 hours ago.

Server data

What is the Rust version on SERVER2?

Version Rust network protocol 2634 and build 167781 on Windows is reported by SERVER2. The protocol has to match before you can join, and Steam does the updating.

How reliable is SERVER2, and is it up?

SERVER2 is offline at this refresh; the last response came 9 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.

Where does SERVER2 sit?

For SERVER2, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.248.137.50:28015 is its address.

Map and rules

Which settings and rules does SERVER2 run?

You will not find a gather rate in the string SERVER2. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has SERVER2 selected?

The game generates its map: procedural, on SERVER2.

Wipe data

On what schedule does SERVER2 wipe?

No next wipe can be predicted for SERVER2, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 15 hours ago, and that is the one in play.

What is wipe day on SERVER2 like?

Across recent wipes the busiest point averaged 1 players. 29 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold SERVER2, and which filters?

These Rust Data lists include SERVER2: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SERVER2?

These tags are published by SERVER2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to SERVER2?

The manual route: launch Rust, F1, then client.connect 193.248.137.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,065 players 11,649 servers online