Offline 193.27.19.235:28015 checked 15d ago
My Devblog 266 Server
Connect
srv = rust.server("193.27.19.235:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 12:32 UTC15d ago | 0 | NaN | running | 0 |
| 1 | Mon 12 Oct, 15:24 UTC17d ago | 1 | NaN | 1.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.27.19.235:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 12:32 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 343/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 979/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 37/250 |
Quick answers
From the figures on this page.
Population
What position does My Devblog 266 Server take in the server rankings?
Over the last seven days My Devblog 266 Server sits at #15,222 on player hours, in the top 70% of ranked servers.
What population does My Devblog 266 Server carry?
My Devblog 266 Server returns no live count at this refresh, having last been seen 15 days 5 hours ago.
Server facts
Which Rust version is My Devblog 266 Server on?
The build is Rust network protocol 2388 and build 81862 on Windows, run by My Devblog 266 Server. Steam updates your game for you, but the protocol must match to join.
Is My Devblog 266 Server up, and what does its uptime show?
My Devblog 266 Server is offline at this refresh; the last response came 15 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.
Where does My Devblog 266 Server sit?
No region is published by My Devblog 266 Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.27.19.235:28015.
Rules, settings, map
Which rules apply on My Devblog 266 Server, and what settings?
The name My Devblog 266 Server carries no gather rate. No group limit is published. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has My Devblog 266 Server loaded?
The game generates its map: procedural, on My Devblog 266 Server.
Wipes and dates
When does My Devblog 266 Server wipe, and how often?
A rhythm cannot be read from the wipes of My Devblog 266 Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 5 hours ago.
What is wipe day on My Devblog 266 Server like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does My Devblog 266 Server appear among Rust Data lists and filters?
On Rust Data, My Devblog 266 Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on My Devblog 266 Server?
These tags are published by My Devblog 266 Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2388 (Protocol): The server speaks protocol 2388, so match your game version; cs81862 (Build): The server runs build 81862; ptrak (Networking): Network traffic runs over RakNet, the game standard; h4707d878 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Devblog 266 Server?
Enter client.connect 193.27.19.235:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.