Rust Data

rustdata.spaceservers193.27.19.235:28016.ipynb

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Offline 193.27.19.235:28015 checked 15d ago

My Devblog 266 Server

Connect

srv = rust.server("193.27.19.235:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,222 # top 70%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep12 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 12:32 UTC15d ago 0 NaN running 0
1 Mon 12 Oct, 15:24 UTC17d ago 1 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.27.19.235:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
14 Oct 2026, 12:32 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37/250

Quick answers

From the figures on this page.

Population

What position does My Devblog 266 Server take in the server rankings?

Over the last seven days My Devblog 266 Server sits at #15,222 on player hours, in the top 70% of ranked servers.

What population does My Devblog 266 Server carry?

My Devblog 266 Server returns no live count at this refresh, having last been seen 15 days 5 hours ago.

Server facts

Which Rust version is My Devblog 266 Server on?

The build is Rust network protocol 2388 and build 81862 on Windows, run by My Devblog 266 Server. Steam updates your game for you, but the protocol must match to join.

Is My Devblog 266 Server up, and what does its uptime show?

My Devblog 266 Server is offline at this refresh; the last response came 15 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.

Where does My Devblog 266 Server sit?

No region is published by My Devblog 266 Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.27.19.235:28015.

Rules, settings, map

Which rules apply on My Devblog 266 Server, and what settings?

The name My Devblog 266 Server carries no gather rate. No group limit is published. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has My Devblog 266 Server loaded?

The game generates its map: procedural, on My Devblog 266 Server.

Wipes and dates

When does My Devblog 266 Server wipe, and how often?

A rhythm cannot be read from the wipes of My Devblog 266 Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 5 hours ago.

What is wipe day on My Devblog 266 Server like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does My Devblog 266 Server appear among Rust Data lists and filters?

On Rust Data, My Devblog 266 Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on My Devblog 266 Server?

These tags are published by My Devblog 266 Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2388 (Protocol): The server speaks protocol 2388, so match your game version; cs81862 (Build): The server runs build 81862; ptrak (Networking): Network traffic runs over RakNet, the game standard; h4707d878 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Devblog 266 Server?

Enter client.connect 193.27.19.235:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2388
Protocol The server speaks protocol 2388, so match your game version.
cs81862
Build The server runs build 81862.
ptrak
Networking Network traffic runs over RakNet, the game standard.

Other

h4707d878
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,314 players 11,909 servers online