Rust Data

rustdata.spaceservers193.29.139.135:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 193.29.139.135:28015 checked 7d ago

os-map-diff

Connect

srv = rust.server("193.29.139.135:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.29.139.135:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
–
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does os-map-diff rank?

Rank #15,348 on seven-day player hours for os-map-diff, within the top 69% of all ranked servers.

What population does os-map-diff carry?

The current row shows os-map-diff offline; the last response was 7 days 19 hours ago.

Server data

What is the Rust version on os-map-diff?

Rust network protocol 2634 and build 167781 on Windows is what os-map-diff runs. The protocol has to match before you can join, and Steam does the updating.

Is os-map-diff up, and what does its uptime show?

The latest sample has os-map-diff offline, with a last sighting 7 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 12 October 2026.

Which location does os-map-diff run from?

There is no region published for os-map-diff. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.29.139.135:28015.

Rules, settings, map

What rules and settings are recorded for os-map-diff?

The name os-map-diff carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has os-map-diff loaded?

A procedural map runs on os-map-diff, generated by the game.

Wipe schedule

On what schedule does os-map-diff wipe?

A rhythm cannot be read from the wipes of os-map-diff on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.

Lists and tags

Where does os-map-diff appear among Rust Data lists and filters?

The Rust Data lists that os-map-diff fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on os-map-diff hold?

Read by the game's server browser, the tags os-map-diff publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to os-map-diff?

Enter client.connect 193.29.139.135:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online