Offline 193.5.233.193:28015 checked 4d ago
Development Server
Connect
srv = rust.server("193.5.233.193:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.5.233.193:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 12:38 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 503/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 255/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 306/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 28/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Development Server rank?
Player hours over seven days put Development Server at #14,042, in the top 63% of the ranked set.
What population does Development Server carry?
Development Server returns no live count at this refresh, having last been seen 4 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Development Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Development Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Development Server, and is it up?
Offline now for Development Server, last seen 4 days 2 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Its earliest recorded date in Rust Data is 25 October 2026.
In which location is Development Server hosted?
No region is published by Development Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.5.233.193:28015.
Settings and map
Which settings and rules does Development Server run?
You will not find a gather rate in the string Development Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Development Server selected?
The game generates its map: procedural, on Development Server.
Wipe data
On what schedule does Development Server wipe?
A rhythm cannot be read from the wipes of Development Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 2 hours ago.
Tags, lists
Which lists on Rust Data hold Development Server, and which filters?
The Rust Data lists that Development Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Development Server?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Development Server?
The manual route: launch Rust, F1, then client.connect 193.5.233.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.