Rust Data

rustdata.spaceservers194.0.117.14:28017.ipynb

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Offline 194.0.117.14:28015 checked 5d ago

FlailingNinja's Server

Connect

srv = rust.server("194.0.117.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,953 # top 49%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct23 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 13:45 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.0.117.14:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 13:45 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average239/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average318/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average782/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average895/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average748/800

Quick answers

From the figures on this page.

Population data

What position does FlailingNinja's Server take in the server rankings?

Rank #10,953 on seven-day player hours for FlailingNinja's Server, within the top 49% of all ranked servers.

How full does FlailingNinja's Server run?

FlailingNinja's Server returns no live count at this refresh, having last been seen 5 days 22 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on FlailingNinja's Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by FlailingNinja's Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FlailingNinja's Server, and is it online now?

The latest sample has FlailingNinja's Server offline, with a last sighting 5 days 22 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is FlailingNinja's Server hosted?

There is no region published for FlailingNinja's Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.0.117.14:28015 is its address.

Settings and map

What rules and settings are recorded for FlailingNinja's Server?

The name FlailingNinja's Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has FlailingNinja's Server loaded?

A procedural map runs on FlailingNinja's Server, generated by the game.

Wipe schedule

On what schedule does FlailingNinja's Server wipe?

A rhythm cannot be read from the wipes of FlailingNinja's Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 7 hours ago.

What is wipe day on FlailingNinja's Server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain FlailingNinja's Server?

On Rust Data, FlailingNinja's Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on FlailingNinja's Server hold?

The game's server browser reads these tags from FlailingNinja's Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into FlailingNinja's Server?

The manual route: launch Rust, F1, then client.connect 194.0.117.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online