Offline 194.0.117.14:28015 checked 5d ago
FlailingNinja's Server
Connect
srv = rust.server("194.0.117.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 13:45 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.0.117.14:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:45 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 318/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 782/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 895/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 748/800 |
Quick answers
From the figures on this page.
Population data
What position does FlailingNinja's Server take in the server rankings?
Rank #10,953 on seven-day player hours for FlailingNinja's Server, within the top 49% of all ranked servers.
How full does FlailingNinja's Server run?
FlailingNinja's Server returns no live count at this refresh, having last been seen 5 days 22 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on FlailingNinja's Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by FlailingNinja's Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is FlailingNinja's Server, and is it online now?
The latest sample has FlailingNinja's Server offline, with a last sighting 5 days 22 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.
In which location is FlailingNinja's Server hosted?
There is no region published for FlailingNinja's Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.0.117.14:28015 is its address.
Settings and map
What rules and settings are recorded for FlailingNinja's Server?
The name FlailingNinja's Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has FlailingNinja's Server loaded?
A procedural map runs on FlailingNinja's Server, generated by the game.
Wipe schedule
On what schedule does FlailingNinja's Server wipe?
A rhythm cannot be read from the wipes of FlailingNinja's Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 7 hours ago.
What is wipe day on FlailingNinja's Server like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain FlailingNinja's Server?
On Rust Data, FlailingNinja's Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on FlailingNinja's Server hold?
The game's server browser reads these tags from FlailingNinja's Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into FlailingNinja's Server?
The manual route: launch Rust, F1, then client.connect 194.0.117.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.