Rust Data

rustdata.spaceservers194.110.219.139:28017.ipynb

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Offline 194.110.219.139:28015 checked 15d ago

My Private Solo Server

Connect

srv = rust.server("194.110.219.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,225 # top 70%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 18:08 UTC15d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.110.219.139:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 20:38 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average236/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average771/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average894/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average744/800

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Private Solo Server rank?

Rank #15,225 on seven-day player hours for My Private Solo Server, within the top 70% of all ranked servers.

How many players does My Private Solo Server hold at once?

My Private Solo Server returns no live count at this refresh, having last been seen 15 days ago.

Server facts

Which Rust version is My Private Solo Server on?

Rust network protocol 2634 and build 167781 on Windows is what My Private Solo Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Private Solo Server up, and what does its uptime show?

Offline now for My Private Solo Server, last seen 15 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

In which location is My Private Solo Server hosted?

For My Private Solo Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.110.219.139:28015 is its address.

Map and rules

Which rules apply on My Private Solo Server, and what settings?

You will not find a gather rate in the string My Private Solo Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Private Solo Server loaded?

The game generates its map: procedural, on My Private Solo Server.

Wipe schedule

When does My Private Solo Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Private Solo Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days ago.

What is wipe day on My Private Solo Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does My Private Solo Server appear among Rust Data lists and filters?

On Rust Data, My Private Solo Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Private Solo Server?

These tags are published by My Private Solo Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into My Private Solo Server?

The manual route: launch Rust, F1, then client.connect 194.110.219.139:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,092 players 11,831 servers online