Offline 194.14.193.164:28015 checked 29d ago
Test
Connect
srv = rust.server("194.14.193.164:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 20:20 UTC29d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.14.193.164:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 20:20 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 76/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 240/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 299/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 260/300 |
Quick answers
From the figures on this page.
Player counts
How does Test compare in the rankings?
Player hours over seven days put Test at #14,336, in the top 60% of the ranked set.
What population does Test carry?
Offline now for Test, with the last sample 29 days 6 hours ago.
About the server
What Rust version does Test run?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test, and is it up?
Test is offline at this refresh; the last response came 29 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
In which location is Test hosted?
There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.14.193.164:28015.
Map and rules
Which settings and rules does Test run?
You will not find a gather rate in the string Test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 6 hours ago, and that is the one in play.
On Test, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Test appear among Rust Data lists and filters?
These Rust Data lists include Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test hold?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Test?
Enter client.connect 194.14.193.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.