Rust Data

rustdata.spaceservers194.147.90.83:35200.ipynb

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Offline 194.147.90.83:35100 checked 13d ago

Snow_Rust Build

moddedoxide

Connect

srv = rust.server("194.147.90.83:35200")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,173 # top 70%
last wipe 65d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Custom map, no picture published
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
194.147.90.83:35100
region
– · eu2
max players
150
group limit
8, the default
wipe schedule
–
last wipe
24 Aug 2026, 02:32 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average144/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average207/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average54/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average19/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average20/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Snow_Rust Build rank?

Over the last seven days Snow_Rust Build sits at #15,173 on player hours, in the top 70% of ranked servers.

How full does Snow_Rust Build run?

The current row shows Snow_Rust Build offline; the last response was 13 days 23 hours ago.

Server facts

Which Rust version is Snow_Rust Build on?

Rust network protocol 2617 and build 140534 on Windows is what Snow_Rust Build runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Snow_Rust Build, and is it online now?

Offline now for Snow_Rust Build, last seen 13 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 27 September 2026.

In which location is Snow_Rust Build hosted?

No region is published by Snow_Rust Build; its region code is eu2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.147.90.83:35100.

Map and rules

Which settings and rules does Snow_Rust Build run?

The name Snow_Rust Build carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has Snow_Rust Build loaded?

Size 3,500, seed 1337: the procedural map on Snow_Rust Build, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

When does Snow_Rust Build wipe, and how often?

Too few wipes are on record for Snow_Rust Build to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 65 days 22 hours ago.

Tags and filters

Which Rust Data filters and lists contain Snow_Rust Build?

The Rust Data lists that Snow_Rust Build fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Snow_Rust Build?

These tags are published by Snow_Rust Build and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2617 (Protocol): Protocol 2617 is required; a different game version cannot connect; cs140534 (Build): Build number: 140534; ptrak (Networking): Standard network layer for Rust: RakNet; $reu2 (Region code): eu2 is the region code recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Snow_Rust Build?

In Rust, F1 opens the console: type client.connect 194.147.90.83:35100. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://free-rust.pro.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2617
Protocol Protocol 2617 is required; a different game version cannot connect.
cs140534
Build Build number: 140534.
ptrak
Networking Standard network layer for Rust: RakNet.
$reu2
Region code eu2 is the region code recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,860 players 11,704 servers online