Rust Data

rustdata.spaceservers194.166.76.167:28016.ipynb

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Offline 194.166.76.167:28015 checked 20d ago

Weeee

Connect

srv = rust.server("194.166.76.167:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #14,436 # top 65%
last wipe 20d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct7 Oct11 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 13:43 UTC20d ago 1 NaN running 0
1 Sun 27 Sep, 11:15 UTC30d ago 1 NaN 10.1 days 1
2 Sat 26 Sep, 14:39 UTC31d ago 1 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.166.76.167:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 13:43 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average379/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average27/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average198/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average37/100

Quick answers

From the figures on this page.

Population data

What position does Weeee take in the server rankings?

Player hours over seven days put Weeee at #14,436, in the top 65% of the ranked set.

How many players does Weeee hold at once?

Offline now for Weeee, with the last sample 20 days 14 hours ago.

About the server

What is the Rust version on Weeee?

Version Rust network protocol 2634 and build 167058 on Windows is reported by Weeee. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Weeee, and is it online now?

The latest sample has Weeee offline, with a last sighting 20 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 25 September 2026.

Which location does Weeee run from?

There is no region published for Weeee. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.166.76.167:28015.

Rules, settings, map

Which settings and rules does Weeee run?

The name Weeee carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Weeee loaded?

Weeee runs a procedural map, which the game generates.

Wipe schedule

When does Weeee wipe, and on what schedule?

No next wipe can be predicted for Weeee, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 18 hours ago.

On Weeee, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Weeee, and which filters?

These Rust Data lists include Weeee: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Weeee?

These tags are published by Weeee and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Weeee?

Enter client.connect 194.166.76.167:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build The server runs build 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,066 players 11,624 servers online