Rust Data

rustdata.spaceservers194.187.155.5:28017.ipynb

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Offline 194.187.155.5:28015 checked 44d ago

Local Test Server

Connect

srv = rust.server("194.187.155.5:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,258 # no region published
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.187.155.5:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 23:04 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Population data

How does Local Test Server compare in the rankings?

Rank #13,258 on seven-day player hours for Local Test Server, within the top – of all ranked servers.

What population does Local Test Server carry?

Offline now for Local Test Server, with the last sample 44 days ago.

About the server

Which Rust version is Local Test Server on?

Version Rust network protocol 2633 and build 163493 on Windows is reported by Local Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Test Server, and is it up?

Local Test Server is offline at this refresh; the last response came 44 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 15 September 2026.

In which location is Local Test Server hosted?

There is no region published for Local Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 194.187.155.5:28015 is its address.

Settings and map

Which settings and rules does Local Test Server run?

You will not find a gather rate in the string Local Test Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Local Test Server selected?

Local Test Server runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Local Test Server wipe?

A rhythm cannot be read from the wipes of Local Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 49 days 18 hours ago.

Tags and filters

Which Rust Data filters and lists contain Local Test Server?

On Rust Data, Local Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): Build number: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Local Test Server?

The manual route: launch Rust, F1, then client.connect 194.187.155.5:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163493
Build Build number: 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online