Rust Data

rustdata.spaceservers194.242.10.242:28216.ipynb

Run all rust-data · live

‹ All servers

Online 194.242.10.242:28215 checked 12m ago

Test server

Connect

srv = rust.server("194.242.10.242:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 1574d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
No map picture published
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
194.242.10.242:28215
region
–
max players
100
group limit
not published
wipe schedule
–
last wipe
8 Jul 2022, 09:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average873/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average704/800

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test server rank?

Player hours over seven days put Test server at #15,268, in the top 68% of the ranked set.

What population does Test server carry?

The sample now reads 0 players for Test server, out of 100 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Test server run?

The 48-hour average is 23 server fps, with a low of 7. The entity count peaked at 3,427,084, covering buildings, deployables and the rest of the world. A high of 56,091 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Test server run?

The build is Rust network protocol 2348 on Windows, run by Test server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test server, and is it online now?

Online is the state at the latest refresh for Test server. The uptime it reports puts the last restart about 9 days 23 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Test server hosted?

There is no region published for Test server. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.242.10.242:28215 is its address.

Rules, settings, map

Which rules apply on Test server, and what settings?

No gather rate appears in the name: Test server. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on Test server?

The game generates the map on Test server: procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Test server wipe?

The record for Test server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 1574 days 11 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Test server?

On Rust Data, Test server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Which meanings do the tags on Test server hold?

These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; v2348 (Protocol): The server speaks protocol 2348, so match your game version; ptrak (Networking): The network layer is RakNet, standard for the game; h3de62e32 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Test server?

In Rust, F1 opens the console: type client.connect 194.242.10.242:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,v2348,h3de62e32,stok,gmrust

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
v2348
Protocol The server speaks protocol 2348, so match your game version.
ptrak
Networking The network layer is RakNet, standard for the game.

Other

h3de62e32
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,018 players 11,844 servers online