Online 194.242.10.242:28215 checked 12m ago
Test server
Connect
srv = rust.server("194.242.10.242:28216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 194.242.10.242:28215
- region
- –
- max players
- 100
- group limit
- not published
- wipe schedule
- –
- last wipe
- 8 Jul 2022, 09:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 286/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 766/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 873/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 704/800 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Test server rank?
Player hours over seven days put Test server at #15,268, in the top 68% of the ranked set.
What population does Test server carry?
The sample now reads 0 players for Test server, out of 100 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Test server run?
The 48-hour average is 23 server fps, with a low of 7. The entity count peaked at 3,427,084, covering buildings, deployables and the rest of the world. A high of 56,091 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Test server run?
The build is Rust network protocol 2348 on Windows, run by Test server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test server, and is it online now?
Online is the state at the latest refresh for Test server. The uptime it reports puts the last restart about 9 days 23 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Test server hosted?
There is no region published for Test server. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.242.10.242:28215 is its address.
Rules, settings, map
Which rules apply on Test server, and what settings?
No gather rate appears in the name: Test server. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Test server?
The game generates the map on Test server: procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Test server wipe?
The record for Test server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 1574 days 11 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Test server?
On Rust Data, Test server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Which meanings do the tags on Test server hold?
These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; v2348 (Protocol): The server speaks protocol 2348, so match your game version; ptrak (Networking): The network layer is RakNet, standard for the game; h3de62e32 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Test server?
In Rust, F1 opens the console: type client.connect 194.242.10.242:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.