Offline 194.26.164.108:28015 checked 45d ago
Private 10x Co-op
Connect
srv = rust.server("194.26.164.108:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.26.164.108:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 16:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Frontier - EU 10x | No BPs | Kits | Shop | EU · groups of 8+ · 10x · 3 on average | 0/16 |
| 1 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 349 on average | 144/150 |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 128/200 |
| 3 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 189/200 |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 21/400 |
| 5 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 25/150 |
Quick answers
From the figures on this page.
Player counts
What position does Private 10x Co-op take in the server rankings?
Rank #11,547 on seven-day player hours for Private 10x Co-op, within the top – of all ranked servers.
How full does Private 10x Co-op run?
The current row shows Private 10x Co-op offline; the last response was 45 days 12 hours ago.
Server data
What is the Rust version on Private 10x Co-op?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Private 10x Co-op. Steam updates your game for you, but the protocol must match to join.
How reliable is Private 10x Co-op, and is it online now?
Offline now for Private 10x Co-op, last seen 45 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Private 10x Co-op sit?
There is no region published for Private 10x Co-op. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.26.164.108:28015.
Rules, settings, map
What rules and settings are recorded for Private 10x Co-op?
Gather sits at 10x, read from the server's own name: Private 10x Co-op. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Private 10x Co-op loaded?
The game generates its map: procedural, on Private 10x Co-op.
Wipes and dates
When does Private 10x Co-op wipe, and on what schedule?
A rhythm cannot be read from the wipes of Private 10x Co-op on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 45 days 13 hours ago, and that is the one in play.
Tags, lists
Where does Private 10x Co-op appear among Rust Data lists and filters?
On Rust Data, Private 10x Co-op appears in these lists: 10x Rust servers: the live sample and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on Private 10x Co-op hold?
The game's server browser reads these tags from Private 10x Co-op: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Private 10x Co-op?
In Rust, F1 opens the console: type client.connect 194.26.164.108:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.