Rust Data

rustdata.spaceservers194.32.140.180:28016.ipynb

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Online 194.32.140.180:28015 checked 10m ago

RUST Chill...

biweekly wipes moddedoxidepve

Connect

srv = rust.server("194.32.140.180:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 3
rank #4,269 # top 19%
last wipe 15d ago # biweekly schedule
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

usual gap12.4 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
112d 14hWed 11 Nov, 04:01 UTCwipe
226d 14hWed 25 Nov, 04:01 UTCwipe
335d 5hThu 3 Dec, 19:00 UTCFW force wipe
440d 14hWed 9 Dec, 04:01 UTCwipe

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 04:01 UTC15d ago 5 NaN running 0
1 Thu 1 Oct, 18:10 UTC FW27d ago 6 halved by day 5 12.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 960395436
Map of RUST Chill...
map
Procedural Map
size
4000
seed
960395436
Open on RustMaps

Server

srv.info()
address
194.32.140.180:28015
region
–
max players
30
group limit
8, the default
wipe schedule
biweekly
last wipe
14 Oct 2026, 09:03 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RUST Chill... | PvE сервер | Вайп 2 раза в месяц | Без рейдов | Дружелюбное комьюнити | Прокачка | RU/KZ

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average129/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average198/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average34/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average96/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average51/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average13/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RUST Chill... rank?

Player hours over seven days put RUST Chill... at #4,269, in the top 19% of the ranked set.

How many players does RUST Chill... hold at once?

Current row: 0 players on RUST Chill..., against 30 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.

About the server

How well does RUST Chill... perform?

Server fps over the last 48 hours averages 131; the floor is 96. Entity numbers reached 97,739, and that includes buildings, deployables and the rest. Memory peaked at 2,756 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RUST Chill... run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RUST Chill.... Joining needs the same protocol on your game; Steam handles the update.

How reliable is RUST Chill..., and is it online now?

RUST Chill... reports itself online at the current refresh. Count back 8 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RUST Chill... hosted?

For RUST Chill..., no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.32.140.180:28015.

Map and rules

Which settings and rules does RUST Chill... run?

You will not find a gather rate in the string RUST Chill.... The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on RUST Chill...?

Size 4,000, seed 960395436: the procedural map on RUST Chill..., generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does RUST Chill... wipe, and how often?

Too few wipes are on record for RUST Chill... to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 15 days 4 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on RUST Chill... like?

Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 34 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 5.

Tags, lists

Where does RUST Chill... appear among Rust Data lists and filters?

The Rust Data lists that RUST Chill... fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on RUST Chill...?

Read by the game's server browser, the tags RUST Chill... publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RUST Chill...?

Enter client.connect 194.32.140.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptsw
Networking 'sw' is the network layer field.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online