Offline 194.38.115.106:28015 checked 2d ago
Test Rust Server
Connect
srv = rust.server("194.38.115.106:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.38.115.106:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 09:09 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 281/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 763/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 44/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 854/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 669/725 |
Quick answers
From the figures on this page.
Population data
How does Test Rust Server compare in the rankings?
Player hours over seven days put Test Rust Server at #14,285, in the top 64% of the ranked set.
How full does Test Rust Server run?
The current row shows Test Rust Server offline; the last response was 2 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Test Rust Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Test Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test Rust Server, and is it up?
The latest sample has Test Rust Server offline, with a last sighting 2 days 12 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. The first row Rust Data holds for it is dated 27 October 2026.
In which location is Test Rust Server hosted?
No region is published by Test Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 194.38.115.106:28015 is its address.
Settings and map
Which rules apply on Test Rust Server, and what settings?
The name Test Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Test Rust Server selected?
Test Rust Server runs a procedural map, which the game generates.
Wipes and dates
When does Test Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Test Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 2 days 12 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Test Rust Server, and which filters?
On Rust Data, Test Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Test Rust Server?
These tags are published by Test Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Test Rust Server?
The manual route: launch Rust, F1, then client.connect 194.38.115.106:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.