Rust Data

rustdata.spaceservers194.44.203.7:28016.ipynb

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Offline 194.44.203.7:28015 checked 18d ago

My Server Name

Connect

srv = rust.server("194.44.203.7:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,219 # top 69%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 06:02 UTC18d ago 1 NaN running 1
1 Thu 8 Oct, 19:27 UTC19d ago 1 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.44.203.7:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 06:02 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average234/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Population

What position does My Server Name take in the server rankings?

Rank #15,219 on seven-day player hours for My Server Name, within the top 69% of all ranked servers.

How full does My Server Name run?

My Server Name returns no live count at this refresh, having last been seen 18 days 20 hours ago.

About the server

What Rust version does My Server Name run?

Rust network protocol 2634 and build 167231 on Windows is what My Server Name runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it online now?

The latest sample has My Server Name offline, with a last sighting 18 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.44.203.7:28015.

Settings and map

Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

My Server Name runs a procedural map, which the game generates.

Wipe data

When does My Server Name wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 18 days 23 hours ago.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join My Server Name?

Enter client.connect 194.44.203.7:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,270 players 11,596 servers online