Rust Data

rustdata.spaceservers194.50.12.126:28017.ipynb

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Offline 194.50.12.126:28015 checked 25d ago

RUST1 PVE SAMPLE

monthly wipes vanillapve

Connect

srv = rust.server("194.50.12.126:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,996 # top 71%
last wipe 27d ago # monthly schedule
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.50.12.126:28015
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 22:53 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average19/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average30/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average15/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average7/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average40/200
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average33/200

Quick answers

From the figures on this page.

Player counts

What position does RUST1 PVE SAMPLE take in the server rankings?

Rank #15,996 on seven-day player hours for RUST1 PVE SAMPLE, within the top 71% of all ranked servers.

How many players does RUST1 PVE SAMPLE hold at once?

The current row shows RUST1 PVE SAMPLE offline; the last response was 25 days 5 hours ago.

Server facts

What Rust version does RUST1 PVE SAMPLE run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by RUST1 PVE SAMPLE. The protocol has to match before you can join, and Steam does the updating.

How reliable is RUST1 PVE SAMPLE, and is it up?

The latest sample has RUST1 PVE SAMPLE offline, with a last sighting 25 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

Where does RUST1 PVE SAMPLE sit?

For RUST1 PVE SAMPLE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 194.50.12.126:28015.

Map and rules

What rules and settings are recorded for RUST1 PVE SAMPLE?

No gather rate appears in the name: RUST1 PVE SAMPLE. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Community is its browser category. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is not running; Valve's anti-cheat is off.

Which map has RUST1 PVE SAMPLE loaded?

The game generates its map: procedural, on RUST1 PVE SAMPLE.

Wipe data

On what schedule does RUST1 PVE SAMPLE wipe?

Expect an estimate: RUST1 PVE SAMPLE's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 15 hours ago. The tags list wipes as monthly.

Lists and tags

Where does RUST1 PVE SAMPLE appear among Rust Data lists and filters?

These Rust Data lists include RUST1 PVE SAMPLE: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on RUST1 PVE SAMPLE?

The game's server browser reads these tags from RUST1 PVE SAMPLE: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RUST1 PVE SAMPLE?

In Rust, F1 opens the console: type client.connect 194.50.12.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,965 players 11,829 servers online