Rust Data

rustdata.spaceservers194.50.170.71:28016.ipynb

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Offline 194.50.170.71:28015 checked 15d ago

My test SERVER

Connect

srv = rust.server("194.50.170.71:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,224 # top 61%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 07:42 UTC15d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.50.170.71:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 08:10 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152/225
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249/250

Quick answers

From the figures on this page.

Population data

What position does My test SERVER take in the server rankings?

Over the last seven days My test SERVER sits at #13,224 on player hours, in the top 61% of ranked servers.

What population does My test SERVER carry?

The current row shows My test SERVER offline; the last response was 15 days 7 hours ago.

Server facts

What Rust version does My test SERVER run?

The build is Rust network protocol 2634 and build 167584 on Windows, run by My test SERVER. Steam updates your game for you, but the protocol must match to join.

Is My test SERVER up, and what does its uptime show?

My test SERVER is offline at this refresh; the last response came 15 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 October 2026.

Where does My test SERVER sit?

For My test SERVER, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.50.170.71:28015 is its address.

Map and rules

Which settings and rules does My test SERVER run?

You will not find a gather rate in the string My test SERVER. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My test SERVER?

My test SERVER runs a procedural map, which the game generates.

Wipes and dates

When does My test SERVER wipe, and how often?

A rhythm cannot be read from the wipes of My test SERVER on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 8 hours ago, and that is the one in play.

What is wipe day on My test SERVER like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which lists on Rust Data hold My test SERVER, and which filters?

The Rust Data lists that My test SERVER fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My test SERVER?

Read by the game's server browser, the tags My test SERVER publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My test SERVER?

The manual route: launch Rust, F1, then client.connect 194.50.170.71:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online