Rust Data

rustdata.spaceservers194.50.170.77:28016.ipynb

Run all rust-data · live

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Offline 194.50.170.77:28015 checked 11d ago

My test SERVER

Connect

srv = rust.server("194.50.170.77:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,258 # top 70%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 08:10 UTC16d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.50.170.77:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 08:10 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average536/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average408/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average54/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population data

How does My test SERVER compare in the rankings?

Rank #15,258 on seven-day player hours for My test SERVER, within the top 70% of all ranked servers.

How many players does My test SERVER hold at once?

My test SERVER returns no live count at this refresh, having last been seen 11 days 17 hours ago.

Server facts

What is the Rust version on My test SERVER?

Version Rust network protocol 2634 and build 167781 on Windows is reported by My test SERVER. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My test SERVER, and is it up?

The latest sample has My test SERVER offline, with a last sighting 11 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 28 September 2026.

Which location does My test SERVER run from?

There is no region published for My test SERVER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.50.170.77:28015 is its address.

Settings and map

Which rules apply on My test SERVER, and what settings?

No gather rate appears in the name: My test SERVER. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My test SERVER selected?

A procedural map runs on My test SERVER, generated by the game.

Wipe data

When does My test SERVER wipe, and how often?

The record for My test SERVER holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 4 hours ago.

Tags and filters

Which lists on Rust Data hold My test SERVER, and which filters?

These Rust Data lists include My test SERVER: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My test SERVER?

The game's server browser reads these tags from My test SERVER: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into My test SERVER?

Enter client.connect 194.50.170.77:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,310 players 11,773 servers online