Rust Data

rustdata.spaceservers194.50.234.141:28016.ipynb

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Online 194.50.234.141:28015 checked 7m ago

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

monthly wipes vanillaoxidepve

Connect

srv = rust.server("194.50.234.141:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 1 # peak 6
rank #2,576 # top 12%
last wipe 27d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:45 UTC FW27d ago 6 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 124032105
Map of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
map
Procedural Map
size
4500
seed
124032105
Open on RustMaps

Server

srv.info()
address
194.50.234.141:28015
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:45 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to RFL VAN! We are a pure Vanilla PvE server committed to delivering an exceptional PvE Rust gaming experience for all players. - No Killing! No Raiding! No Looting! No Trespassing! - Language - English - Noob Friendly! - Active Admins and helpful community - Decay and upkeep disabled - Discord Community! - https://discord.gg/QhYuhvYRgf - Online Store! - Full map wipe the first Thursday of every month, BP wipes only when forced

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average16/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average30/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average17/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average42/200
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average31/200

Quick answers

From the figures on this page.

Player counts

How does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting compare in the rankings?

Player hours over seven days put RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,576, in the top 12% of the ranked set.

How full does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 4 players.

About the server

What does performance look like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 139,992, covering buildings, deployables and the rest of the world. The memory field tops out at 4,267 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Steam updates your game for you, but the protocol must match to join.

How reliable is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and is it up?

The current sample puts RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting online. A restart about 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting sit?

There is no region published for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.50.234.141:28015.

Settings and map

Which settings and rules does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?

No gather rate appears in the name: RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Community is its browser category. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

What is the map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The game generates the map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: procedural, size 4,500, seed 124032105. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipe, and how often?

A single wipe each month, the force wipe, is all RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 18 hours ago. The tags list wipes as monthly.

What is wipe day on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting like?

Across recent wipes the busiest point averaged 6 players. Peak population on the latest wipe came 36 hours in.

Lists and tags

Which lists on Rust Data hold RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and which filters?

These Rust Data lists include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: Rust community servers, unfiltered, Rust PvE servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The game's server browser reads these tags from RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Enter client.connect 194.50.234.141:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://shop.rflservers.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online