Online 194.50.234.141:28015 checked 7m ago
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
Connect
srv = rust.server("194.50.234.141:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:45 UTC FW27d ago | 6 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 124032105
- map
- Procedural Map
- size
- 4500
- seed
- 124032105
Server
srv.info()- address
- 194.50.234.141:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 16/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 30/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 17/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 10/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 42/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 31/200 |
Quick answers
From the figures on this page.
Player counts
How does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting compare in the rankings?
Player hours over seven days put RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,576, in the top 12% of the ranked set.
How full does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 4 players.
About the server
What does performance look like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 139,992, covering buildings, deployables and the rest of the world. The memory field tops out at 4,267 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Steam updates your game for you, but the protocol must match to join.
How reliable is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and is it up?
The current sample puts RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting online. A restart about 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting sit?
There is no region published for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.50.234.141:28015.
Settings and map
Which settings and rules does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?
No gather rate appears in the name: RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Community is its browser category. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
What is the map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
The game generates the map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: procedural, size 4,500, seed 124032105. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipe, and how often?
A single wipe each month, the force wipe, is all RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 18 hours ago. The tags list wipes as monthly.
What is wipe day on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting like?
Across recent wipes the busiest point averaged 6 players. Peak population on the latest wipe came 36 hours in.
Lists and tags
Which lists on Rust Data hold RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and which filters?
These Rust Data lists include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: Rust community servers, unfiltered, Rust PvE servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
The game's server browser reads these tags from RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Enter client.connect 194.50.234.141:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://shop.rflservers.com/.