Rust Data

rustdata.spaceservers194.50.234.164:28015.ipynb

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Online 194.50.234.164:28080 checked 46m ago

Rixstars World

Connect

srv = rust.server("194.50.234.164:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 20:35 UTC17d ago 0 NaN running 0
1 Wed 7 Oct, 17:09 UTC22d ago 1 held half 5.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 367890
Map of Rixstars World
map
Procedural Map
size
3000
seed
367890
Open on RustMaps

Server

srv.info()
address
194.50.234.164:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 20:35 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population data

What position does Rixstars World take in the server rankings?

Player hours over seven days put Rixstars World at #15,284, in the top 69% of the ranked set.

How full does Rixstars World run?

The sample now reads 0 players for Rixstars World, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Rixstars World run?

The 48-hour average is 165 server fps, with a low of 128. The entity count peaked at 45,203, covering buildings, deployables and the rest of the world. The memory field tops out at 1,789 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rixstars World on?

Rust network protocol 2634 and build 166652 on Windows is what Rixstars World runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rixstars World, and is it up?

The current sample puts Rixstars World online. Count back 40 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 4 October 2026.

Where does Rixstars World sit?

No region is published by Rixstars World. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.50.234.164:28080.

Settings and map

What rules and settings are recorded for Rixstars World?

You will not find a gather rate in the string Rixstars World. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rixstars World selected?

Rixstars World runs a procedural map of size 3,000 with seed 367890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rixstars World wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rixstars World on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 4 hours ago.

What is wipe day on Rixstars World like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Where does Rixstars World appear among Rust Data lists and filters?

These Rust Data lists include Rixstars World: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rixstars World hold?

Read by the game's server browser, the tags Rixstars World publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rixstars World?

Enter client.connect 194.50.234.164:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online