Rust Data

rustdata.spaceservers194.54.88.56:28667.ipynb

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Offline 194.54.88.56:28666 checked 34d ago

Proxyv2

Connect

srv = rust.server("194.54.88.56:28667")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10000 # 0% full
7-day average 0 # peak –
rank #16,418 # top 71%
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom map
size
–
seed
–

Server

srv.info()
address
194.54.88.56:28666
region
– · eu1
max players
10000
group limit
not published
wipe schedule
–
last wipe
18 Sep 2026, 00:22 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average154/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average208/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average406/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average24/100
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average575/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average389/350

Quick answers

From the figures on this page.

Player counts

How does Proxyv2 compare in the rankings?

Rank #16,418 on seven-day player hours for Proxyv2, within the top 71% of all ranked servers.

How full does Proxyv2 run?

Offline now for Proxyv2, with the last sample 34 days 16 hours ago.

Server data

What is the Rust version on Proxyv2?

The build is Rust network protocol 2633 and build 165217 on Linux, run by Proxyv2. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Proxyv2, and is it online now?

Proxyv2 is offline at this refresh; the last response came 34 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 September 2026.

Which location does Proxyv2 run from?

No region is published by Proxyv2; its region code is eu1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.54.88.56:28666.

Rules, settings, map

Which settings and rules does Proxyv2 run?

You will not find a gather rate in the string Proxyv2. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does Proxyv2 wipe, and on what schedule?

A rhythm cannot be read from the wipes of Proxyv2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 days 8 hours ago.

Tags, lists

Which lists on Rust Data hold Proxyv2, and which filters?

On Rust Data, Proxyv2 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on Proxyv2?

The game's server browser reads these tags from Proxyv2: gmrust (Game mode): Rust survival in its standard form; mp10000 (Max players): 10,000 slots in total; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $reu1 (Region code): Region code in the data: eu1. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Proxyv2?

In Rust, F1 opens the console: type client.connect 194.54.88.56:28666. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10000,ptrak,$reu1,v2633,gmrust,cs165217

Game

gmrust
Game mode Rust survival in its standard form.
mp10000
Max players 10,000 slots in total.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$reu1
Region code Region code in the data: eu1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,370 players 11,625 servers online