Rust Data

rustdata.spaceservers194.69.160.15:28061.ipynb

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Offline NA · uk1 194.69.160.15:28059 checked 11d ago

Server

vanillamoddedcarbon

Connect

srv = rust.server("194.69.160.15:28061")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak –
rank #15,324 # top 70% · #1561 in NA
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 12:38 UTC25d ago 1 NaN running 1
1 Sat 3 Oct, 20:31 UTC25d ago 1 NaN 0.7 days 1
2 Thu 1 Oct, 18:23 UTC FW27d ago 1 held half 2.1 days 1
3 Sun 27 Sep, 11:33 UTC32d ago 1 held half 4.3 days 0
4 Sat 26 Sep, 10:32 UTC33d ago 1 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 479521753
Map of Server
map
Procedural Map
size
4250
seed
479521753
Open on RustMaps

Server

srv.info()
address
194.69.160.15:28059
region
NA · uk1
max players
60
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 13:53 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average11/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average2/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average2/90

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Server rank?

Ranked #15,324 on seven-day player hours, Server is #1,561 in North America and in the top 70% of all ranked servers.

How many players does Server hold at once?

The current row shows Server offline; the last response was 11 days 1 hours ago.

Server facts

What Rust version does Server run?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Server. The protocol has to match before you can join, and Steam does the updating.

Is Server up, and what does its uptime show?

Offline now for Server, last seen 11 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.

Which location does Server run from?

The NA tag places Server in North America, and its region code is uk1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.69.160.15:28059.

Map and rules

Which rules apply on Server, and what settings?

You will not find a gather rate in the string Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has Server selected?

The game generates the map on Server: procedural, size 4,250, seed 479521753. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Server wipe, and on what schedule?

Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.

What is wipe day on Server like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain Server?

The Rust Data lists that Server fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Server hold?

The game's server browser reads these tags from Server: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): uk1 is the region code recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Server?

Enter client.connect 194.69.160.15:28059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players The server lists 60 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$ruk1
Region code uk1 is the region code recorded.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,280 players 11,830 servers online