Offline NA · uk1 194.69.160.15:28059 checked 11d ago
Server
Connect
srv = rust.server("194.69.160.15:28061")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 12:38 UTC25d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 20:31 UTC25d ago | 1 | NaN | 0.7 days | 1 |
| 2 | Thu 1 Oct, 18:23 UTC FW27d ago | 1 | held half | 2.1 days | 1 |
| 3 | Sun 27 Sep, 11:33 UTC32d ago | 1 | held half | 4.3 days | 0 |
| 4 | Sat 26 Sep, 10:32 UTC33d ago | 1 | NaN | 1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 479521753
- map
- Procedural Map
- size
- 4250
- seed
- 479521753
Server
srv.info()- address
- 194.69.160.15:28059
- region
- NA · uk1
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:53 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 11/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 6/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 3/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 2/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 2/90 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Server rank?
Ranked #15,324 on seven-day player hours, Server is #1,561 in North America and in the top 70% of all ranked servers.
How many players does Server hold at once?
The current row shows Server offline; the last response was 11 days 1 hours ago.
Server facts
What Rust version does Server run?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Server. The protocol has to match before you can join, and Steam does the updating.
Is Server up, and what does its uptime show?
Offline now for Server, last seen 11 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.
Which location does Server run from?
The NA tag places Server in North America, and its region code is uk1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.69.160.15:28059.
Map and rules
Which rules apply on Server, and what settings?
You will not find a gather rate in the string Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Server selected?
The game generates the map on Server: procedural, size 4,250, seed 479521753. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Server wipe, and on what schedule?
Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.
What is wipe day on Server like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain Server?
The Rust Data lists that Server fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Server hold?
The game's server browser reads these tags from Server: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): uk1 is the region code recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Server?
Enter client.connect 194.69.160.15:28059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.