Rust Data

rustdata.spaceservers194.69.160.15:28085.ipynb

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Online NA · uk1 194.69.160.15:28083 checked 10m ago

Server hosted by Physgun.com

vanillamoddedcarbon

Connect

srv = rust.server("194.69.160.15:28085")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69% · #1513 in NA
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctWed 30 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 21:57 UTC10d ago 0 NaN running 0
1 Wed 30 Sep, 16:27 UTC28d ago 1 halved by day 1 18.2 days 1
2 Fri 25 Sep, 00:06 UTC34d ago 0 NaN 5.7 days 1
3 Thu 24 Sep, 01:22 UTC35d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 976250308
Map of Server hosted by Physgun.com
map
Procedural Map
size
3500
seed
976250308
Open on RustMaps

Server

srv.info()
address
194.69.160.15:28083
region
NA · uk1
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 21:57 UTC
hostname
play.rustic.gg:28083
first seen
13 Sep 2026

Operator · rustic.gg

rust.servers(operator="rustic.gg").sort_values("players")
serverplayers
0 Pine Hosting - Rust Server0/150

2 servers publish a rustic.gg hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average43/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average36/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average12/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average0/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average13/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Server hosted by Physgun.com rank?

Ranked #15,349 on seven-day player hours, Server hosted by Physgun.com is #1,513 in North America and in the top 69% of all ranked servers.

What population does Server hosted by Physgun.com carry?

Current row: 0 players on Server hosted by Physgun.com, against 100 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Server hosted by Physgun.com run?

Averaged over 48 hours: 60 server fps, never under 60. Buildings, deployables and all else in the world took the count as high as 71,350 entities. Memory peaked at 4,217 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Server hosted by Physgun.com on?

Rust network protocol 2634 and build 167781 on Linux is what Server hosted by Physgun.com runs. The protocol has to match before you can join, and Steam does the updating.

Is Server hosted by Physgun.com up, and what does its uptime show?

The current sample puts Server hosted by Physgun.com online. Count back 10 days 5 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Server hosted by Physgun.com sit?

The NA tag places Server hosted by Physgun.com in North America, and its region code is uk1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 194.69.160.15:28083 is its address.

Settings and map

Which rules apply on Server hosted by Physgun.com, and what settings?

You will not find a gather rate in the string Server hosted by Physgun.com. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has Server hosted by Physgun.com loaded?

The game generates the map on Server hosted by Physgun.com: procedural, size 3,500, seed 976250308. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Server hosted by Physgun.com wipe?

Server hosted by Physgun.com wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 6 hours ago.

What is wipe day on Server hosted by Physgun.com like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Where does Server hosted by Physgun.com appear among Rust Data lists and filters?

These Rust Data lists include Server hosted by Physgun.com: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which operator runs Server hosted by Physgun.com?

Server hosted by Physgun.com and 1 other server we track both publish a rustic.gg hostname, so the same operator most likely runs them.

How should you read the server tags on Server hosted by Physgun.com?

These tags are published by Server hosted by Physgun.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $ruk1 (Region code): Region code in the data: uk1; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Server hosted by Physgun.com?

In Rust, F1 opens the console: type client.connect 194.69.160.15:28083. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$ruk1
Region code Region code in the data: uk1.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,367 players 11,640 servers online