Rust Data

rustdata.spaceservers194.69.160.15:28101.ipynb

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Online NA · uk1 194.69.160.15:28099 checked 14m ago

Server hosted by Physgun.com

vanillamoddedoxide

Connect

srv = rust.server("194.69.160.15:28101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #4,741 # top 21% · #808 in NA
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 03:07 UTC12d ago 3 NaN running 0
1 Mon 12 Oct, 22:30 UTC16d ago 2 held half 4.2 days 0
2 Fri 2 Oct, 06:10 UTC27d ago 5 halved by day 3 10.7 days 0
3 Thu 1 Oct, 15:51 UTC27d ago 1 NaN 0.6 days 0
4 Sun 27 Sep, 14:33 UTC32d ago 1 halved by day 1 4.1 days 0
5 Sat 26 Sep, 20:53 UTC32d ago 2 NaN 0.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1337
Map of Server hosted by Physgun.com
map
Custom Map
size
1500
seed
1337

Server

srv.info()
address
194.69.160.15:28099
region
NA · uk1
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 03:07 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average12/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average7/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average6/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90

Quick answers

From the figures on this page.

Population

How does Server hosted by Physgun.com compare in the rankings?

Player hours over the last seven days: #4,741 for Server hosted by Physgun.com, #808 in North America, within the top 21% of the ranked set.

What population does Server hosted by Physgun.com carry?

The sample now reads 0 players for Server hosted by Physgun.com, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.

About the server

What does performance look like on Server hosted by Physgun.com?

The 48-hour average is 60 server fps, with a low of 60. Entity numbers reached 504, and that includes buildings, deployables and the rest. Memory peaked at 1,599 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Server hosted by Physgun.com?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Server hosted by Physgun.com. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Server hosted by Physgun.com, and is it up?

The current sample puts Server hosted by Physgun.com online. The uptime it reports puts the last restart about 18 hours ago. Over the last 7 full days the hours up number 164 of 168, 98%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Server hosted by Physgun.com hosted?

The NA tag places Server hosted by Physgun.com in North America, and its region code is uk1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.69.160.15:28099 is its address.

Rules, settings, map

Which rules apply on Server hosted by Physgun.com, and what settings?

The name Server hosted by Physgun.com carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has Server hosted by Physgun.com loaded?

The game generates the map on Server hosted by Physgun.com: procedural, size 1,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

When does Server hosted by Physgun.com wipe, and how often?

No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 11 hours ago.

On Server hosted by Physgun.com, what happens on wipe day?

The average peak over recent wipes is 3 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags and filters

Which Rust Data filters and lists contain Server hosted by Physgun.com?

These Rust Data lists include Server hosted by Physgun.com: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Server hosted by Physgun.com hold?

These tags are published by Server hosted by Physgun.com and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $ruk1 (Region code): uk1 is the region code recorded; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Server hosted by Physgun.com?

Enter client.connect 194.69.160.15:28099 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$ruk1
Region code uk1 is the region code recorded.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,308 players 11,837 servers online