Rust Data

rustdata.spaceservers194.69.160.31:28017.ipynb

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Online EU · uk1 194.69.160.31:28015 checked 12m ago

Eu Rust Vanilla + under construction

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("194.69.160.31:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #8,175 # top 37% · #2104 in EU
last wipe 27d ago # weekly schedule
next wipe 20h # Fri 30 Oct, 05:05 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 05:05 UTC, in 20h. # Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
020hFri 30 Oct, 05:05 UTCwipe
17d 10hThu 5 Nov, 19:00 UTCFW force wipe
27d 20hFri 6 Nov, 05:05 UTCwipe
314d 20hFri 13 Nov, 05:05 UTCwipe
421d 20hFri 20 Nov, 05:05 UTCwipe
528d 20hFri 27 Nov, 05:05 UTCwipe
635d 10hThu 3 Dec, 19:00 UTCFW force wipe
735d 20hFri 4 Dec, 05:05 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:05 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1234567
Map of Eu Rust Vanilla + under construction
map
Procedural Map
size
2000
seed
1234567
Open on RustMaps

Server

srv.info()
address
194.69.160.31:28015
region
EU · uk1
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
2 Oct 2026, 05:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
EU Vanilla + Rust | Raid Times | No P2W | 50% Upkeep Classic Vanilla Rust with fair raid hours for players who can’t play all day. Raiding: 17:00 – 00:00 GMT (No 4AM offlines) Active Admins No Pay-to-Win Weekly Map Wipes Monthly BP Wipes

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average147/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average5/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average13/100
5RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average5/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Eu Rust Vanilla + under construction rank?

On seven-day player hours Eu Rust Vanilla + under construction is #8,175 overall and #2,104 in Europe, inside the top 37% of all ranked servers.

How many players does Eu Rust Vanilla + under construction hold at once?

Eu Rust Vanilla + under construction reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

About the server

How well does Eu Rust Vanilla + under construction perform?

Server fps over the last 48 hours averages 120; the floor is 119. Entity numbers reached 17,459, and that includes buildings, deployables and the rest. The memory field tops out at 1,177 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Eu Rust Vanilla + under construction?

Rust network protocol 2635 and build 168909 on Linux is what Eu Rust Vanilla + under construction runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Eu Rust Vanilla + under construction, and is it online now?

The current sample puts Eu Rust Vanilla + under construction online. Count back 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Eu Rust Vanilla + under construction hosted?

The EU tag places Eu Rust Vanilla + under construction in Europe, and its region code is uk1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 194.69.160.31:28015 is its address.

Settings and map

Which rules apply on Eu Rust Vanilla + under construction, and what settings?

The name Eu Rust Vanilla + under construction carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has Eu Rust Vanilla + under construction loaded?

Size 2,000, seed 1234567: the procedural map on Eu Rust Vanilla + under construction, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Eu Rust Vanilla + under construction wipe, and on what schedule?

Too few wipes are on record for Eu Rust Vanilla + under construction to confirm its schedule, so the tag drives the prediction. On Friday 30 October at 05:05 UTC the next wipe is due. The world it runs now was generated 27 days 3 hours ago. A weekly wipe schedule is published in its tags.

What is wipe day on Eu Rust Vanilla + under construction like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Eu Rust Vanilla + under construction?

The Rust Data lists that Eu Rust Vanilla + under construction fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on Eu Rust Vanilla + under construction?

These tags are published by Eu Rust Vanilla + under construction and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $ruk1 (Region code): Region code in the data: uk1; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Eu Rust Vanilla + under construction?

Enter client.connect 194.69.160.31:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/eurust.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$ruk1,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players Slot count: 150.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$ruk1
Region code Region code in the data: uk1.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,965 players 11,641 servers online