Online NA · uk1 194.69.160.95:28027 checked 8m ago
Sven's Staging
Connect
srv = rust.server("194.69.160.95:28029")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 09:06 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Sat 10 Oct, 08:37 UTC18d ago | 1 | halved by day 1 | 6 days | 0 |
| 2 | Sun 27 Sep, 07:57 UTC32d ago | 1 | halved by day 1 | 13 days | 0 |
| 3 | Tue 22 Sep, 20:13 UTC36d ago | 1 | halved by day 1 | 4.5 days | 1 |
| 4 | Thu 17 Sep, 16:20 UTC41d ago | 1 | halved by day 2 | 5.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 53252342
- map
- Procedural Map
- size
- 3750
- seed
- 53252342
Server
srv.info()- address
- 194.69.160.95:28027
- region
- NA · uk1
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 09:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 26/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 17/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 4/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 2/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 6/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
Quick answers
From the figures on this page.
Population data
How does Sven's Staging compare in the rankings?
On seven-day player hours Sven's Staging is #12,794 overall and #1,395 in North America, inside the top 57% of all ranked servers.
How full does Sven's Staging run?
Sven's Staging reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 0 players.
Server data
How smoothly does Sven's Staging run?
Averaged over 48 hours: 60 server fps, never under 60. Buildings, deployables and all else in the world took the count as high as 81,000 entities. Memory peaked at 2,841 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Sven's Staging run?
Version Rust network protocol 2635 and build 169528 on Linux is reported by Sven's Staging. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Sven's Staging, and is it up?
Sven's Staging reports itself online at the current refresh. A restart about 13 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Sven's Staging sit?
With its NA tag, Sven's Staging lists itself in North America; its region code is uk1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 194.69.160.95:28027.
Map and rules
Which rules apply on Sven's Staging, and what settings?
The name Sven's Staging carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on Sven's Staging?
Size 3,750, seed 53252342: the procedural map on Sven's Staging, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Sven's Staging wipe?
No next wipe can be predicted for Sven's Staging, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 22 hours ago.
On Sven's Staging, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 13 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which lists on Rust Data hold Sven's Staging, and which filters?
These Rust Data lists include Sven's Staging: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Sven's Staging hold?
Read by the game's server browser, the tags Sven's Staging publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs169528 (Build): The server runs build 169528; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): The row gives uk1 as its region code; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Sven's Staging?
In Rust, F1 opens the console: type client.connect 194.69.160.95:28027. Launch Rust on this page does the same by opening the game through Steam and connecting.