Offline 194.76.218.27:28015 checked 9d ago
Local 1x1 (no EAC)
Connect
srv = rust.server("194.76.218.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.76.218.27:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 23:15 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 204/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 25/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 30/225 |
Quick answers
From the figures on this page.
Population data
How does Local 1x1 (no EAC) compare in the rankings?
Over the last seven days Local 1x1 (no EAC) sits at #13,023 on player hours, in the top 59% of ranked servers.
How many players does Local 1x1 (no EAC) hold at once?
The current row shows Local 1x1 (no EAC) offline; the last response was 9 days 5 hours ago.
Server facts
Which Rust version is Local 1x1 (no EAC) on?
Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local 1x1 (no EAC), and is it online now?
Offline now for Local 1x1 (no EAC), last seen 9 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 October 2026.
Where does Local 1x1 (no EAC) sit?
For Local 1x1 (no EAC), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 194.76.218.27:28015.
Map and rules
What rules and settings are recorded for Local 1x1 (no EAC)?
No gather rate appears in the name: Local 1x1 (no EAC). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC off.
What is the map on Local 1x1 (no EAC)?
Local 1x1 (no EAC) runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Local 1x1 (no EAC) wipe?
A rhythm cannot be read from the wipes of Local 1x1 (no EAC) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 2 hours ago.
Tags and filters
Which Rust Data filters and lists contain Local 1x1 (no EAC)?
On Rust Data, Local 1x1 (no EAC) appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local 1x1 (no EAC)?
These tags are published by Local 1x1 (no EAC) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Local 1x1 (no EAC)?
Enter client.connect 194.76.218.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.