Rust Data

rustdata.spaceservers194.9.78.6:28017.ipynb

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Offline 194.9.78.6:28015 checked 25d ago

My Local Sandbox

moddedoxide

Connect

srv = rust.server("194.9.78.6:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,004 # top 70%
last wipe 105d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.9.78.6:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Jul 2026, 18:12 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average43/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average115/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average67/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average7/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average26/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Local Sandbox rank?

Rank #16,004 on seven-day player hours for My Local Sandbox, within the top 70% of all ranked servers.

How many players does My Local Sandbox hold at once?

Offline now for My Local Sandbox, with the last sample 25 days 13 hours ago.

About the server

Which Rust version is My Local Sandbox on?

Version Rust network protocol 2631 and build 157450 on Windows is reported by My Local Sandbox. The protocol has to match before you can join, and Steam does the updating.

Is My Local Sandbox up, and what does its uptime show?

Offline now for My Local Sandbox, last seen 25 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.

Which location does My Local Sandbox run from?

No region is published by My Local Sandbox. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.9.78.6:28015.

Map and rules

Which settings and rules does My Local Sandbox run?

You will not find a gather rate in the string My Local Sandbox. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on My Local Sandbox?

The game generates its map: procedural, on My Local Sandbox.

Wipes and dates

When does My Local Sandbox wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Local Sandbox on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 105 days 10 hours ago.

Tags and filters

Where does My Local Sandbox appear among Rust Data lists and filters?

On Rust Data, My Local Sandbox appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Local Sandbox?

Read by the game's server browser, the tags My Local Sandbox publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs157450 (Build): The server runs build 157450; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into My Local Sandbox?

In Rust, F1 opens the console: type client.connect 194.9.78.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2631,gmrust,cs157450,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs157450
Build The server runs build 157450.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online