Online 194.93.2.154:35100 checked 10m ago
ShockRust | Blue | NoLimit
Connect
srv = rust.server("194.93.2.154:35102")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 12:55 UTC4d ago | 352 | NaN | running | 96 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1636364137- map
- Procedural Map
- size
- 4250
- seed
- 1636364137
Server
srv.info()- address
- 194.93.2.154:35100
- region
- –
- max players
- 500
- group limit
- not published
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 12:55 UTC
- hostname
- –
- first seen
- 22 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 110/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34/1000 |
| 5 | [Whitelist]KagiRust8 | groups of 20+ · 81 on average | 18/300 |
Quick answers
From the figures on this page.
Player counts
How does ShockRust | Blue | NoLimit compare in the rankings?
Rank #129 on seven-day player hours for ShockRust | Blue | NoLimit, within the top 0.6% of all ranked servers.
How full does ShockRust | Blue | NoLimit run?
ShockRust | Blue | NoLimit reports 100 players at this refresh, with 500 slots configured. Over the last seven days it averaged 164 players and peaked at 352. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 265 players.
Server facts
How well does ShockRust | Blue | NoLimit perform?
Averaged over 48 hours: 189 server fps, never under 110. Entity numbers reached 310,729, and that includes buildings, deployables and the rest. A high of 7,265 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is ShockRust | Blue | NoLimit on?
The build is Rust network protocol 2556 and build 104046 on Linux, run by ShockRust | Blue | NoLimit. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ShockRust | Blue | NoLimit, and is it up?
ShockRust | Blue | NoLimit reports itself online at the current refresh. The uptime it reports puts the last restart about 19 hours ago. 96 of 96 hours up over the last 4 full days, or 100%. Its earliest recorded date in Rust Data is 22 October 2026.
In which location is ShockRust | Blue | NoLimit hosted?
For ShockRust | Blue | NoLimit, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.93.2.154:35100 is its address.
Map and rules
Which rules apply on ShockRust | Blue | NoLimit, and what settings?
The name ShockRust | Blue | NoLimit carries no gather rate. Group limits do not appear in its data. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has ShockRust | Blue | NoLimit selected?
Size 4,250, seed 1636364137: the procedural map on ShockRust | Blue | NoLimit, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does ShockRust | Blue | NoLimit wipe, and on what schedule?
A rhythm cannot be read from the wipes of ShockRust | Blue | NoLimit on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 9 hours ago.
What is wipe day on ShockRust | Blue | NoLimit like?
The average peak over recent wipes is 352 players. The crowd on the latest wipe topped out 3 hours after it began.
Tags, lists
Which Rust Data filters and lists contain ShockRust | Blue | NoLimit?
On Rust Data, ShockRust | Blue | NoLimit appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
How should you read the server tags on ShockRust | Blue | NoLimit?
Read by the game's server browser, the tags ShockRust | Blue | NoLimit publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; v2556 (Protocol): To join, your game must run protocol 2556; cs104046 (Build): The server runs build 104046; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join ShockRust | Blue | NoLimit?
In Rust, F1 opens the console: type client.connect 194.93.2.154:35100. Launch Rust on this page does the same by opening the game through Steam and connecting.