Offline EU 194.93.2.92:35900 checked 14d ago
EPIC RUST - Test Server
Connect
srv = rust.server("194.93.2.92:35901")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Tuesday 3 November, 04:42 UTC, in 6d 5h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 5h | Tue 3 Nov, 04:42 UTC | wipe |
| 1 | 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 13d 5h | Tue 10 Nov, 04:42 UTC | wipe |
| 3 | 20d 5h | Tue 17 Nov, 04:42 UTC | wipe |
| 4 | 27d 5h | Tue 24 Nov, 04:42 UTC | wipe |
| 5 | 34d 5h | Tue 1 Dec, 04:42 UTC | wipe |
| 6 | 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 41d 5h | Tue 8 Dec, 04:42 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 04:42 UTC14d ago | 0 | NaN | running | 2 |
| 1 | Thu 1 Oct, 18:19 UTC FW26d ago | 2 | NaN | 11.4 days | 1 |
| 2 | Thu 24 Sep, 00:53 UTC33d ago | 1 | NaN | 7.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · epicrust.ru
rust.servers(operator="epicrust.ru").sort_values("players")
10 servers publish a epicrust.ru hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 82/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 3 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 13/175 |
| 4 | TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 23 on average | 19/100 |
| 5 | RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 13 on average | 8/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does EPIC RUST - Test Server rank?
On seven-day player hours EPIC RUST - Test Server is #15,405 overall and #2,569 in Europe, inside the top 71% of all ranked servers.
How many players does EPIC RUST - Test Server hold at once?
EPIC RUST - Test Server returns no live count at this refresh, having last been seen 14 days 18 hours ago.
Server data
What Rust version does EPIC RUST - Test Server run?
The build is Rust network protocol 2634 and build 167584 on Windows, run by EPIC RUST - Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is EPIC RUST - Test Server, and is it up?
Offline now for EPIC RUST - Test Server, last seen 14 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 September 2026.
In which location is EPIC RUST - Test Server hosted?
With its EU tag, EPIC RUST - Test Server lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.93.2.92:35900 is its address.
Rules, settings, map
What rules and settings are recorded for EPIC RUST - Test Server?
The name EPIC RUST - Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has EPIC RUST - Test Server selected?
Size 4,250, seed 1704574028: the procedural map on EPIC RUST - Test Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. ВАЙП ТОЛЬКО ЧТО! is what the map name field says.
Wipes and dates
When does EPIC RUST - Test Server wipe, and on what schedule?
The prediction follows the tag, because EPIC RUST - Test Server's wipes on record are too few to confirm the schedule. Tuesday 3 November at 04:42 UTC is when the next wipe is due. A new world was started 14 days 18 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
On EPIC RUST - Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold EPIC RUST - Test Server, and which filters?
The Rust Data lists that EPIC RUST - Test Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who is behind EPIC RUST - Test Server?
A epicrust.ru hostname is published by EPIC RUST - Test Server and by 9 other servers we track, which suggests the same operator runs them.
How should you read the server tags on EPIC RUST - Test Server?
These tags are published by EPIC RUST - Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe; jp0 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into EPIC RUST - Test Server?
Enter client.connect 194.93.2.92:35900 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://t.me/epicrust is the website recorded for it.
