Rust Data

rustdata.spaceservers195.138.232.82:28017.ipynb

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Online 195.138.232.82:28015 checked 8m ago

[RU] RAMBA Server Rust #1

moddedcarbon

Connect

srv = rust.server("195.138.232.82:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 2
rank #5,252 # top 24%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0004:0012:0020:0004:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0004:0012:0020:0004:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 18:32 UTC24d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1019002481
Map of [RU] RAMBA Server Rust #1
map
Procedural Map
size
3000
seed
1019002481
Open on RustMaps

Server

srv.info()
address
195.138.232.82:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 18:32 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average180/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average30/1000

Quick answers

From the figures on this page.

Population data

What position does [RU] RAMBA Server Rust #1 take in the server rankings?

Over the last seven days [RU] RAMBA Server Rust #1 sits at #5,252 on player hours, in the top 24% of ranked servers.

How full does [RU] RAMBA Server Rust #1 run?

The sample now reads 0 players for [RU] RAMBA Server Rust #1, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What does performance look like on [RU] RAMBA Server Rust #1?

Averaged over 48 hours: 129 server fps, never under 70. The entity count peaked at 49,604, covering buildings, deployables and the rest of the world. A high of 2,821 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [RU] RAMBA Server Rust #1 run?

Rust network protocol 2635 and build 168909 on Linux is what [RU] RAMBA Server Rust #1 runs. The protocol has to match before you can join, and Steam does the updating.

Is [RU] RAMBA Server Rust #1 up, and what does its uptime show?

The current sample puts [RU] RAMBA Server Rust #1 online. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 24 September 2026.

Where does [RU] RAMBA Server Rust #1 sit?

Its name points to Europe, but [RU] RAMBA Server Rust #1 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.138.232.82:28015 is its address.

Settings and map

Which rules apply on [RU] RAMBA Server Rust #1, and what settings?

You will not find a gather rate in the string [RU] RAMBA Server Rust #1. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has [RU] RAMBA Server Rust #1 loaded?

Size 3,000, seed 1019002481: the procedural map on [RU] RAMBA Server Rust #1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [RU] RAMBA Server Rust #1 wipe, and on what schedule?

Too few wipes are on record for [RU] RAMBA Server Rust #1 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days ago, and that is the one in play.

What is wipe day on [RU] RAMBA Server Rust #1 like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain [RU] RAMBA Server Rust #1?

On Rust Data, [RU] RAMBA Server Rust #1 appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [RU] RAMBA Server Rust #1?

The game's server browser reads these tags from [RU] RAMBA Server Rust #1: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [RU] RAMBA Server Rust #1?

Enter client.connect 195.138.232.82:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online