Rust Data

rustdata.spaceservers195.18.27.117:35002.ipynb

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Online 195.18.27.117:35000 checked 11m ago

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

2x trio weekly wipes moddedcarbon

Connect

srv = rust.server("195.18.27.117:35002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #4,959 # top 22%
last wipe 5d ago # weekly schedule
next wipe 1d 4h # Fri 30 Oct, 15:19 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #341 of the trio servers (top 54%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 15:19 UTC, in 1d 4h. # Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
01d 4hFri 30 Oct, 15:19 UTCwipe
17d 7hThu 5 Nov, 19:00 UTCFW force wipe
28d 4hFri 6 Nov, 15:19 UTCwipe
315d 4hFri 13 Nov, 15:19 UTCwipe
422d 4hFri 20 Nov, 15:19 UTCwipe
529d 4hFri 27 Nov, 15:19 UTCwipe
635d 7hThu 3 Dec, 19:00 UTCFW force wipe
736d 4hFri 4 Dec, 15:19 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 15:19 UTC5d ago 3 NaN running 1
1 Mon 19 Oct, 14:15 UTC9d ago 1 held half 4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1974537819
Map of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
map
day-null.ru
size
3000
seed
1974537819

Server

srv.info()
address
195.18.27.117:35000
region
–
max players
100
group limit
trio
wipe schedule
weekly
last wipe
23 Oct 2026, 15:19 UTC
hostname
195.18.27.117
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
Русскоязычный Rust 2X Vanilla+. Лимит команды — 3 игрока. Вайп карты каждую пятницу в 18:00 МСК. Без свободных /home и /tp. Сайт: day-null.ru

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 256 on average27/500
1WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average37/200
2Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 176 on average91/120
3Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 136 on average223/300
4MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 133 on average86/350
5[EU] Stevious 2x | Solo/Duo/Trio | 22/10EU · trio · 2x · weekly · 69 on average4/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | rank?

Over the last seven days DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sits at #4,959 on player hours, in the top 22% of ranked servers. Its position in the trio group is #341.

What population does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | carry?

The sample now reads 0 players for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.

About the server

How well does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | perform?

The 48-hour average is 227 server fps, with a low of 92. The entity count peaked at 50,043, covering buildings, deployables and the rest of the world. Memory peaked at 1,873 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. Steam updates your game for you, but the protocol must match to join.

How reliable is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and is it up?

Online is the state at the latest refresh for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. A restart about 6 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 17 October 2026.

Which location does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run from?

Its name points to Europe, but DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.18.27.117:35000.

Map and rules

What rules and settings are recorded for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

2x gather is what the name states, and the name is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. The group limit is 3 players, the trio setting. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | loaded?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs a procedural map of size 3,000 with seed 1974537819, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: day-null.ru.

Wipe schedule

When does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | wipe, and how often?

The tag sets the prediction: DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | has too few wipes on record to confirm its schedule. On Friday 30 October at 15:19 UTC the next wipe is due. The world it runs now was generated 5 days 19 hours ago. The tags list wipes as weekly.

What is wipe day on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | like?

The average peak over recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The Rust Data lists that DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | fits are: EU Rust servers, Modded Rust servers, 2x Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | hold?

Read by the game's server browser, the tags DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts3 (Group limit): Team size tops out at 3; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The manual route: launch Rust, F1, then client.connect 195.18.27.117:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://day-null.ru is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts3
Group limit Team size tops out at 3.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,549 players 11,720 servers online