Rust Data

rustdata.spaceservers195.18.27.175:35110.ipynb

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Online EU 195.18.27.175:35100 checked 11m ago

TEST

trio biweekly wipes vanillaoxide

Connect

srv = rust.server("195.18.27.175:35110")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 2
rank #5,778 # top 26% · #1831 in EU
last wipe 13d ago # biweekly schedule
next wipe 6h # Wed 28 Oct, 16:18 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0004:0015:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080011:0020:0004:0015:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 26% of all ranked servers, top 63% in EU, and #372 of the trio servers (top 59%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Wednesday 28 October, 16:18 UTC, in 6h. # Its biweekly schedule tag · low confidence

wipe-day peak4players, last three wipes

Coming wipes

inatkind
06hWed 28 Oct, 16:18 UTCwipe
18d 8hThu 5 Nov, 19:00 UTCFW force wipe
214d 6hWed 11 Nov, 16:18 UTCwipe
328d 6hWed 25 Nov, 16:18 UTCwipe
436d 8hThu 3 Dec, 19:00 UTCFW force wipe
542d 6hWed 9 Dec, 16:18 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 16:18 UTC13d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 923801781
Map of TEST
map
Custom Map
size
4000
seed
923801781

Server

srv.info()
address
195.18.27.175:35100
region
EU
max players
200
group limit
trio
wipe schedule
biweekly
last wipe
14 Oct 2026, 19:41 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
→ Раздача скинов каждый час! → Повышенные рейты на ресурсы x2 → Компоненты по умолчанию x1 → В рыбацких деревнях, ранчо, амбарах есть переработчики, станции дронов, нпз! → На 50% снижено содержание шкафа! → Наши сервера: https://prostoj.store/servers

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - EU TrioEU · trio · biweekly · 92 on average27/100
1CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average1/50
2Rust Planet|VANILLA +|WIPE 28.10EU · trio · biweekly · 2 on average0/500
3Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 134 on average11/150
4[TR/EU] CUMHURİYET | Solo Duo Trio | Yeni başlayanlar 23.10EU · trio · monthly · 113 on average29/400
5Rustafied.com - EU Trio - MondayEU · trio · weekly · 107 on average153/200

Quick answers

From the figures on this page.

Player counts

How does TEST compare in the rankings?

On seven-day player hours TEST is #5,778 overall and #1,831 in Europe, inside the top 26% of all ranked servers. The trio group places it at #372.

How full does TEST run?

Current row: 0 players on TEST, against 200 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.

Server data

How smoothly does TEST run?

Server fps over the last 48 hours averages 291; the floor is 196. Entity numbers reached 81,739, and that includes buildings, deployables and the rest. Memory peaked at 2,912 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on TEST?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it up?

Online is the state at the latest refresh for TEST. A restart about 1 hours ago is what its reported uptime implies. 165 of 168 hours up over the last 7 full days, or 98%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does TEST run from?

In Europe, TEST lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.18.27.175:35100.

Rules, settings, map

Which rules apply on TEST, and what settings?

You will not find a gather rate in the string TEST. trio sets the cap: 3 players per group. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on TEST?

The game generates the map on TEST: procedural, size 4,000, seed 923801781. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does TEST wipe?

The tag sets the prediction: TEST has too few wipes on record to confirm its schedule. Wednesday 28 October at 16:18 UTC is when the next wipe is due. This world was created 13 days 14 hours ago. The tags list a two-weekly wipe cycle.

On TEST, what happens on wipe day?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 28 hours after it began.

Lists and tags

Where does TEST appear among Rust Data lists and filters?

On Rust Data, TEST appears in these lists: EU Rust servers, Rust community servers, unfiltered, Rust tutorial servers, Trio Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts3 (Group limit): The team cap is 3; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TEST?

The manual route: launch Rust, F1, then client.connect 195.18.27.175:35100. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://prostoj.store.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,^t,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts3
Group limit The team cap is 3.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,597 players 11,686 servers online