Online 195.18.27.20:35000 checked 12m ago
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...
Connect
srv = rust.server("195.18.27.20:35001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:58 UTC FW27d ago | 15 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 101042635
- map
- Procedural Map
- size
- 4500
- seed
- 101042635
Server
srv.info()- address
- 195.18.27.20:35000
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:58 UTC
- hostname
- 1.devilrust.ru
- first seen
- 13 Sep 2026
Operator · devilrust.ru
rust.servers(operator="devilrust.ru").sort_values("players")
| server | players | |
|---|---|---|
| 0 | #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... | 2/500 |
2 servers publish a devilrust.ru hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 | EA · groups of 8+ · 3x · monthly · 15 on average | 12/100 |
| 1 | [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | EU · groups of 12+ · 3x · monthly · 8 on average | 5/50 |
| 2 | [RU] Project Savage PVE X3 | NO RAID | NO KILL | EU · groups of 10+ · 3x · monthly · 6 on average | 3/200 |
| 3 | Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 4 on average | 5/50 |
| 4 | RustyRetirees[RP] [X3] [KEEPINVENTORY] [PvE] [KITS] [SHOP] | groups of 8+ · 3x · monthly · 4 on average | 1/50 |
| 5 | [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | NA · groups of 12+ · 3x · monthly · 4 on average | 3/50 |
Quick answers
From the figures on this page.
Population
What position does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... take in the server rankings?
Rank #1,691 on seven-day player hours for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., within the top 8% of all ranked servers.
How full does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
Current row: 6 players on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., against 500 slots. Over the last seven days it averaged 3 players and peaked at 12. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 8 players.
Server data
How smoothly does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
The 48-hour average is 56 server fps, with a low of 27. The entity count peaked at 217,762, covering buildings, deployables and the rest of the world. Memory peaked at 8,412 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The build is Rust network protocol 2635 and build 168909 on Windows, run by #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... The protocol has to match before you can join, and Steam does the updating.
How reliable is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., and is it up?
The current sample puts #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... online. The uptime it reports puts the last restart about 10 hours ago. 161 of 168 hours up over the last 7 full days, or 96%. The first row Rust Data holds for it is dated 13 September 2026.
Where does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... sit?
There is no region published for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.18.27.20:35000 is its address.
Map and rules
What rules and settings are recorded for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
3x gather is what the name states, and the name is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... loaded?
The game generates the map on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: procedural, size 4,500, seed 101042635. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipe, and how often?
The only wipe #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 19 hours ago. A monthly wipe schedule is published in its tags.
On #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., what happens on wipe day?
Across recent wipes the busiest point averaged 15 players. The crowd on the latest wipe topped out 41 hours after it began.
Lists and tags
Which lists on Rust Data hold #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., and which filters?
The Rust Data lists that #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... fits are: Modded Rust servers, 3x Rust servers, filtered live and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Who is behind #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and 1 other server we track both publish a devilrust.ru hostname, so the same operator most likely runs them.
How should you read the server tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The game's server browser reads these tags from #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The manual route: launch Rust, F1, then client.connect 195.18.27.20:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
