Rust Data

rustdata.spaceservers195.18.27.77:35110.ipynb

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Online 195.18.27.77:35100 checked 11m ago

Evolution PvE [RaidBases, Skills, Event, Quest]

biweekly wipes moddedoxidepve

Connect

srv = rust.server("195.18.27.77:35110")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 2
rank #5,039 # top 23%
last wipe 13d ago # biweekly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
114d 10hThu 12 Nov, 17:05 UTCwipe
235d 11hThu 3 Dec, 19:00 UTCFW force wipe
342d 10hThu 10 Dec, 17:05 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:05 UTC13d ago 18 NaN running 3
1 Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
2 Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 777349113
Map of Evolution PvE [RaidBases, Skills, Event, Quest]
map
Custom Map
size
3500
seed
777349113

Server

srv.info()
address
195.18.27.77:35100
region
–
max players
200
group limit
16 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на мирный сервер проекта Evolution! - Вайп каждые две недели. Первый четверг месяца - глобал; - В последний день вайпа активируется режим Анархии; - На сервере нет плагинов экономики; - Множество уникальных фишек сервера; - Удобный, ненавязчивый интерфейс; - Система навыков; - Базы для рейда.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average165/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average92/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average54/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average54/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average25/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average18/250

Quick answers

From the figures on this page.

Population

How does Evolution PvE [RaidBases, Skills, Event, Quest] compare in the rankings?

Over the last seven days Evolution PvE [RaidBases, Skills, Event, Quest] sits at #5,039 on player hours, in the top 23% of ranked servers.

How full does Evolution PvE [RaidBases, Skills, Event, Quest] run?

The sample now reads 0 players for Evolution PvE [RaidBases, Skills, Event, Quest], out of 200 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

About the server

How smoothly does Evolution PvE [RaidBases, Skills, Event, Quest] run?

Server fps over the last 48 hours averages 67; the floor is 54. Entity numbers reached 94,877, and that includes buildings, deployables and the rest. A high of 2,960 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Evolution PvE [RaidBases, Skills, Event, Quest] run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Evolution PvE [RaidBases, Skills, Event, Quest]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Evolution PvE [RaidBases, Skills, Event, Quest], and is it online now?

Online is the state at the latest refresh for Evolution PvE [RaidBases, Skills, Event, Quest]. The uptime it reports puts the last restart about 2 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Evolution PvE [RaidBases, Skills, Event, Quest] run from?

For Evolution PvE [RaidBases, Skills, Event, Quest], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.18.27.77:35100.

Rules, settings, map

What rules and settings are recorded for Evolution PvE [RaidBases, Skills, Event, Quest]?

You will not find a gather rate in the string Evolution PvE [RaidBases, Skills, Event, Quest]. Group size tops out at 16 players. Game mode roleplay, with this note: roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Evolution PvE [RaidBases, Skills, Event, Quest] selected?

The game generates the map on Evolution PvE [RaidBases, Skills, Event, Quest]: procedural, size 3,500, seed 777349113. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe data

On what schedule does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?

Wipes on Evolution PvE [RaidBases, Skills, Event, Quest] run every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 13 days 13 hours ago. Its tags carry a wipe schedule of every two weeks.

On Evolution PvE [RaidBases, Skills, Event, Quest], what happens on wipe day?

Recent wipes averaged 15 players at their peak. 24 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 8.

Tags, lists

Where does Evolution PvE [RaidBases, Skills, Event, Quest] appear among Rust Data lists and filters?

These Rust Data lists include Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on Evolution PvE [RaidBases, Skills, Event, Quest]?

These tags are published by Evolution PvE [RaidBases, Skills, Event, Quest] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Evolution PvE [RaidBases, Skills, Event, Quest]?

In Rust, F1 opens the console: type client.connect 195.18.27.77:35100. Launch Rust on this page does the same by opening the game through Steam and connecting. https://evolutionrust.gamestores.app/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots in total.
ts16
Group limit No team may exceed 16.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online