Offline 195.181.172.202:28015 checked 23d ago
Sean's Rust Server
Connect
srv = rust.server("195.181.172.202:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 195.181.172.202:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 20:53 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 143/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37/200 |
Quick answers
From the figures on this page.
Population data
How does Sean's Rust Server compare in the rankings?
Rank #15,941 on seven-day player hours for Sean's Rust Server, within the top 71% of all ranked servers.
How many players does Sean's Rust Server hold at once?
The current row shows Sean's Rust Server offline; the last response was 23 days 6 hours ago.
About the server
What is the Rust version on Sean's Rust Server?
Rust network protocol 2634 and build 166652 on Windows is what Sean's Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Sean's Rust Server, and is it online now?
Offline now for Sean's Rust Server, last seen 23 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
In which location is Sean's Rust Server hosted?
No region is published by Sean's Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 195.181.172.202:28015 is its address.
Map and rules
Which rules apply on Sean's Rust Server, and what settings?
No gather rate appears in the name: Sean's Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Sean's Rust Server selected?
Sean's Rust Server runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Sean's Rust Server wipe?
A rhythm cannot be read from the wipes of Sean's Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 7 hours ago.
Tags and filters
Which Rust Data filters and lists contain Sean's Rust Server?
The Rust Data lists that Sean's Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Sean's Rust Server hold?
The game's server browser reads these tags from Sean's Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Sean's Rust Server?
Enter client.connect 195.181.172.202:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.