Rust Data

rustdata.spaceservers195.209.208.86:28017.ipynb

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Offline 195.209.208.86:28015 checked 12d ago

Buildeep | Build Server

moddedcarbon

Connect

srv = rust.server("195.209.208.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,116 # top 70%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 00:00 UTC14d ago 3 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Buildeep | Build Server
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
195.209.208.86:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 00:00 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average115/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average35/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average81/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average16/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average38/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average25/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Buildeep | Build Server rank?

Over the last seven days Buildeep | Build Server sits at #15,116 on player hours, in the top 70% of ranked servers.

How many players does Buildeep | Build Server hold at once?

Offline now for Buildeep | Build Server, with the last sample 12 days 15 hours ago.

Server data

What is the Rust version on Buildeep | Build Server?

Rust network protocol 2634 and build 167781 on Linux is what Buildeep | Build Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Buildeep | Build Server, and is it online now?

The latest sample has Buildeep | Build Server offline, with a last sighting 12 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 October 2026.

Which location does Buildeep | Build Server run from?

No region is published by Buildeep | Build Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.209.208.86:28015 is its address.

Rules, settings, map

Which settings and rules does Buildeep | Build Server run?

You will not find a gather rate in the string Buildeep | Build Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has Buildeep | Build Server loaded?

Size 3,000, seed 1337: the procedural map on Buildeep | Build Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe schedule

When does Buildeep | Build Server wipe, and on what schedule?

Too few wipes are on record for Buildeep | Build Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 10 hours ago.

What is wipe day on Buildeep | Build Server like?

Across recent wipes the busiest point averaged 3 players. 19 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Buildeep | Build Server appear among Rust Data lists and filters?

These Rust Data lists include Buildeep | Build Server: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Buildeep | Build Server hold?

The game's server browser reads these tags from Buildeep | Build Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Buildeep | Build Server?

In Rust, F1 opens the console: type client.connect 195.209.208.86:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,954 players 11,720 servers online