Rust Data

rustdata.spaceservers195.209.211.18:28017.ipynb

Run all rust-data · live

‹ All servers

Online 195.209.211.18:28015 checked 6m ago

WeelRust DEV | Test Server

duo moddedoxide

Connect

srv = rust.server("195.209.211.18:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 3
rank #4,781 # top 21%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 21% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12345
Map of WeelRust DEV | Test Server
map
Procedural Map
size
3000
seed
12345
Open on RustMaps

Server

srv.info()
address
195.209.211.18:28015
region
–
max players
5
group limit
duo
wipe schedule
–
last wipe
18 Oct 2026, 14:09 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average4/100
1【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 21 on average1/200
2DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average3/100
3404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average5/550
4TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average2/100
5404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average1/550

Quick answers

From the figures on this page.

Population data

What position does WeelRust DEV | Test Server take in the server rankings?

Rank #4,781 on seven-day player hours for WeelRust DEV | Test Server, within the top 21% of all ranked servers. Within the duo group, its rank is #251.

What population does WeelRust DEV | Test Server carry?

The sample now reads 0 players for WeelRust DEV | Test Server, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 2 players.

Server data

How well does WeelRust DEV | Test Server perform?

The 48-hour average is 108 server fps, with a low of 74. Entity numbers reached 47,090, and that includes buildings, deployables and the rest. A high of 2,857 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does WeelRust DEV | Test Server run?

Rust network protocol 2635 and build 168909 on Linux is what WeelRust DEV | Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is WeelRust DEV | Test Server, and is it up?

The current sample puts WeelRust DEV | Test Server online. A restart about 16 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.

Where does WeelRust DEV | Test Server sit?

No region is published by WeelRust DEV | Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.209.211.18:28015 is its address.

Rules, settings, map

Which rules apply on WeelRust DEV | Test Server, and what settings?

You will not find a gather rate in the string WeelRust DEV | Test Server. duo sets the cap: 2 players per group. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has WeelRust DEV | Test Server loaded?

Size 3,000, seed 12345: the procedural map on WeelRust DEV | Test Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does WeelRust DEV | Test Server wipe, and how often?

Too few wipes are on record for WeelRust DEV | Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 19 hours ago, and that is the one in play.

Tags, lists

Where does WeelRust DEV | Test Server appear among Rust Data lists and filters?

These Rust Data lists include WeelRust DEV | Test Server: Rust servers with a duo group limit and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

How should you read the server tags on WeelRust DEV | Test Server?

Read by the game's server browser, the tags WeelRust DEV | Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to WeelRust DEV | Test Server?

Enter client.connect 195.209.211.18:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts2
Group limit Team size tops out at 2.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,316 players 11,667 servers online