Rust Data

rustdata.spaceservers195.213.66.4:28217.ipynb

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Offline 195.213.66.4:28215 checked 16d ago

gen-timing-test

Connect

srv = rust.server("195.213.66.4:28217")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,441 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 22:59 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
195.213.66.4:28215
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 23:47 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average348/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

Quick answers

From the figures on this page.

Player counts

What position does gen-timing-test take in the server rankings?

Over the last seven days gen-timing-test sits at #15,441 on player hours, in the top 71% of ranked servers.

How full does gen-timing-test run?

gen-timing-test returns no live count at this refresh, having last been seen 16 days 11 hours ago.

Server facts

What Rust version does gen-timing-test run?

Rust network protocol 2634 and build 167584 on Linux is what gen-timing-test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is gen-timing-test, and is it up?

Offline now for gen-timing-test, last seen 16 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 12 October 2026.

In which location is gen-timing-test hosted?

No region is published by gen-timing-test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 195.213.66.4:28215.

Rules, settings, map

What rules and settings are recorded for gen-timing-test?

You will not find a gather rate in the string gen-timing-test. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

What is the map on gen-timing-test?

A procedural map runs on gen-timing-test, generated by the game.

Wipes and dates

When does gen-timing-test wipe, and on what schedule?

The record for gen-timing-test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 11 hours ago.

What is wipe day on gen-timing-test like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does gen-timing-test appear among Rust Data lists and filters?

These Rust Data lists include gen-timing-test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on gen-timing-test?

The game's server browser reads these tags from gen-timing-test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into gen-timing-test?

In Rust, F1 opens the console: type client.connect 195.213.66.4:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The server runs build 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online