Rust Data

rustdata.spaceservers195.213.66.83:28017.ipynb

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Offline 195.213.66.83:28015 checked 23d ago

SMT Rust

Connect

srv = rust.server("195.213.66.83:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 12:44 UTC25d ago 2 NaN running 0
1 Thu 1 Oct, 14:40 UTC27d ago 1 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 266615284
Map of SMT Rust
map
Procedural Map
size
6000
seed
266615284
Open on RustMaps

Server

srv.info()
address
195.213.66.83:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 12:44 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average368/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average328/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average166/200

Quick answers

From the figures on this page.

Player counts

How does SMT Rust compare in the rankings?

Player hours over seven days put SMT Rust at #15,983, in the top 71% of the ranked set.

What population does SMT Rust carry?

Offline now for SMT Rust, with the last sample 23 days 23 hours ago.

Server facts

Which Rust version is SMT Rust on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by SMT Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is SMT Rust, and is it up?

Offline now for SMT Rust, last seen 23 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does SMT Rust run from?

There is no region published for SMT Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.213.66.83:28015.

Settings and map

Which settings and rules does SMT Rust run?

The name SMT Rust carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

What is the map on SMT Rust?

Size 6,000, seed 266615284: the procedural map on SMT Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does SMT Rust wipe, and how often?

The record for SMT Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 21 hours ago.

What is wipe day on SMT Rust like?

Across recent wipes the busiest point averaged 2 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold SMT Rust, and which filters?

These Rust Data lists include SMT Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SMT Rust?

The game's server browser reads these tags from SMT Rust: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into SMT Rust?

In Rust, F1 opens the console: type client.connect 195.213.66.83:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online