Rust Data

rustdata.spaceservers195.252.230.124:28017.ipynb

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Offline 195.252.230.124:28015 checked 16d ago

Cave Playtest

Connect

srv = rust.server("195.252.230.124:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,821 # top 63%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 14:07 UTC17d ago 1 NaN running 1
1 Sun 11 Oct, 16:44 UTC18d ago 1 NaN 0.9 days 0
2 Sat 10 Oct, 18:25 UTC19d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
195.252.230.124:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 14:07 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

Quick answers

From the figures on this page.

Population data

How does Cave Playtest compare in the rankings?

Player hours over seven days put Cave Playtest at #13,821, in the top 63% of the ranked set.

How full does Cave Playtest run?

The current row shows Cave Playtest offline; the last response was 16 days 23 hours ago.

Server data

What is the Rust version on Cave Playtest?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Cave Playtest. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Cave Playtest, and is it online now?

Offline now for Cave Playtest, last seen 16 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does Cave Playtest run from?

There is no region published for Cave Playtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 195.252.230.124:28015 is its address.

Settings and map

What rules and settings are recorded for Cave Playtest?

No gather rate appears in the name: Cave Playtest. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipe data

On what schedule does Cave Playtest wipe?

Irregular wipe times on Cave Playtest leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 9 hours ago.

On Cave Playtest, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Cave Playtest appear among Rust Data lists and filters?

On Rust Data, Cave Playtest appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Cave Playtest hold?

These tags are published by Cave Playtest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Cave Playtest?

The manual route: launch Rust, F1, then client.connect 195.252.230.124:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online