Offline 195.60.166.153:25612 checked 35d ago
Multirust - EU 2x Solo/Duo/Trio
Connect
srv = rust.server("195.60.166.153:25572")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 14:06 UTC38d ago | 3 | NaN | running | 0 |
| 1 | Thu 17 Sep, 14:06 UTC42d ago | 1 | halved by day 1 | 4 days | 0 |
| 2 | Wed 16 Sep, 06:25 UTC43d ago | 1 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 2050887094
- map
- Procedural Map
- size
- 3700
- seed
- 2050887094
Server
srv.info()- address
- 195.60.166.153:25612
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 14:06 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 837 on average | 726/900 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 615 on average | 461/425 |
| 2 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 353 on average | 546/220 |
| 3 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 919/1060 |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 317 on average | 155/1000 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 304 on average | 124/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Multirust - EU 2x Solo/Duo/Trio rank?
Player hours over seven days put Multirust - EU 2x Solo/Duo/Trio at #15,641, in the top 71% of the ranked set.
How many players does Multirust - EU 2x Solo/Duo/Trio hold at once?
Multirust - EU 2x Solo/Duo/Trio returns no live count at this refresh, having last been seen 35 days 4 hours ago.
Server data
What is the Rust version on Multirust - EU 2x Solo/Duo/Trio?
The build is Rust network protocol 2633 and build 164530 on Linux, run by Multirust - EU 2x Solo/Duo/Trio. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Multirust - EU 2x Solo/Duo/Trio, and is it up?
Multirust - EU 2x Solo/Duo/Trio is offline at this refresh; the last response came 35 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 15 September 2026.
In which location is Multirust - EU 2x Solo/Duo/Trio hosted?
No region tag is published by Multirust - EU 2x Solo/Duo/Trio, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 195.60.166.153:25612.
Rules, settings, map
Which rules apply on Multirust - EU 2x Solo/Duo/Trio, and what settings?
The name carries the figure: Multirust - EU 2x Solo/Duo/Trio runs 2x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Multirust - EU 2x Solo/Duo/Trio loaded?
Size 3,700, seed 2050887094: the procedural map on Multirust - EU 2x Solo/Duo/Trio, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Multirust - EU 2x Solo/Duo/Trio wipe?
No next wipe can be predicted for Multirust - EU 2x Solo/Duo/Trio, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 38 days 1 hours ago, and that is the one in play.
On Multirust - EU 2x Solo/Duo/Trio, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which lists on Rust Data hold Multirust - EU 2x Solo/Duo/Trio, and which filters?
The Rust Data lists that Multirust - EU 2x Solo/Duo/Trio fits are: EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on Multirust - EU 2x Solo/Duo/Trio?
The game's server browser reads these tags from Multirust - EU 2x Solo/Duo/Trio: gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Multirust - EU 2x Solo/Duo/Trio?
The manual route: launch Rust, F1, then client.connect 195.60.166.153:25612. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.